Strailton is not your average puzzle game. It uses time mechanics!
This DevJournal runs through general features which fill the small gaps of this game, such as the design process of the tutorial, and the ways a better...
devjournal - filling the gaps
This DevJournal runs through the new system used for building the tutorial levels, among other new features added.
devjournal - [eventdev] /// mainframe
This DevJournal runs through a galore of updates, being the death menu, level plans, new animations and world viewer cursor input.
devjournal - new galore!
This Dev-Journal runs through the latest updates, if by 'latest updates', you mean the time button redesign, the mesh optimisation, and the new number...
devjournal - simple numbers
Going through the Spikes and the Quick Save/Load feature.
devjournal - spike & save
Being the first entry, this will run through the intro and go to the making of these coins in the game.
devjournal - making thy coins
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