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Indie Jobs Location Name | Field
Anywhere How can I help you tell your story? at Game Soundtrack

how can i help you tell your story? game soundtrack anywhere audio/music hi, i'm a composer from colorado. my credits include starbound, airships, and a variety of tv shows and films. specializing in cinematic orchestral music, from the most intimate to the most epic, i am most interested in how i can help you tell your story. you can check out a few curated demo cues at my site: http://curtisschweitzer.com or view a portfolio of my work: http://curtisschweitzer.com/case-studies bio: hi! i'm a freelance composer from colorado with extensive experience scoring for film, television, and interactive media. i have composed music for starbound, airships, the upcoming mmo ashes of mankind, staxel, the new renaissance pictures miniseries the black dawn, the seventh spectrum, and contributed music to numerous television advertisements and the discovery channel series when vacations attack. i regularly upload royalty-free tracks to audiojungle and pond5 focusing on fully orchestral, cinematic music for trailers, film, and television. i use extremely high-quality libraries from east/west, including symphonic orchestra platinum and hollywood strings diamond, ensuring that your music will always have the highest sound quality. check out my portfolio and contact me today if you'r looking for a freelance composer at a reasonable price. credits: interactive starbound (contributing composer) airships (composer) ashes of mankind (composer) staxel (composer) tv/film the seventh spectrum (supervising composer) the black dawn (2009) directed by william hellmuth webserials.com "catacylsmo and the battle for earth" (2008) directed by anthony parisi. webserials.com "project x" (2007/2008) directed by joshua sikora. webserials.com (episodes 7, 8, 11, 13, 14, 17, 23, 24) email: curtis.schweitzer@gmail.com phone: (719)-749-1547 twitter: @cschweitzer or listen to literally hours of music i've produced on my soundcloud: https://soundcloud.com/curtis-schweitzer if you'd like to get in contact with me, my email address is curtis.schweitzer@gmail.com, my twitter is @cschweitzer, and i have other contact options available, including contact forms, at my website.

San Francisco, CA [PAID] Software Developer, Senior Unity3D at Super Lucky Casino

software developer, senior unity3d super lucky casino san francisco, ca programmers role: you will be working on mobile/web games played by millions of people. specifically, you will be building casino-style games in unity. requirements: -- you must love to implement high-quality designs in unity -- you must love to learn new things and expand your skills as an engineer -- you must love games -- you care if an element is even a little bit off -- you own the code you write optional -- knowledge of ruby, coffeescript (if not, we’ll be happy to teach you) experience: we’re looking for an accomplished unity developer. so, some unity experience is a must. ultimately, we’re looking for someone who knows tricks & shortcuts to cut load time, improve animations, and more. and in reverse, someone who knows the pitfalls that will keep us from quickly improving. passion: you must love what you do. if you are doing it just for the money, or rather do something else, then we are not the right place for you. culture: we work as a team. everyone helps everyone else. everyone is a teacher. everyone is a student. sometimes we pair-program. sometimes we don’t. depends on the situation. overall, our goal is to make everyone on our team better at what they do. if that sounds like your kind of place to work, then say hello - careers@superluckycasino.com.

Anywhere [PAID] [On site, Full time] Experienced server engineer wanted at Think Gate

[on site, full time] experienced server engineer wanted think gate anywhere programmers - full time. - location: dubai. - compensation: competitive salary, accommodation close to the office. company profile: a two month old venture backed start-up, aiming to make the next big hit on the mobile/tablet free-to-play market, working on our first title to be soft-launched dec-2015, ambitious team, very high game quality standards, casual and goal focused work environment. if you are looking for a place that strives to be the best at what we do, then we are the place for you. job description: we are looking for an experienced server engineer to handle the entire back-end needs of our game which relies heavily on online and semi real time play features, tasks range from designing, implementing and maintaining the servers. · bs in computer science or equivalent · 5+ years of industry experience. · experience building scalable infrastructure software or distributed systems for commercial online services. · experience with aws services ec2, ebs, rds, swf, etc · unity experience or general game programming experience. · a high standard to what you produce/develop. a huge plus if you: - have a passion for games, and have a gamer’s eye, since we have a small team and everyone on the team contributes to all elements of the game design, features and art. contact me: appdevroid@gmail.com

Anywhere [PAID] HTML based application development with ANT+ support at WebRacing, Inc.

html based application development with ant+ support webracing, inc. anywhere programmers we have a project that should be relatively simple. this will be a 2d, html based application to run on common devices (desktop, mobile). this will not be a game, it will be more like a simple data management program. ideally, the right person will have ant+ experience, although it is not necessary as the protocol is open source and based off c++ and c#. all api's are available from ant. we use ant+ in our current product (see website). willing to share our existing code if it would help write the new driver. this application will also include streaming video, such as embedded videos from youtube or ustream. this will not require any 3d graphics or complex features, however 3d qualified applicants may apply. it will be a real-time data page with embedded videos on the side. we will help with the menu layout and artistic design. we will be working closely with the programmer on this project to make everything flow as smooth as possible. compensation is negotiable, as we are looking for a polished and reliable product. this will be a one-time project, however there is a possibility of more work if the end result is satisfactory.

Anywhere {Royalty} Looking To Expand The Team at Avalon Mods

{royalty} looking to expand the team avalon mods anywhere artists hello everyone at moddb. we are avalon games, and we’re currently looking for new members to join our team and help with our developing project, shi no gemu. shi no gemu is a fantasy action/adventure magical survival game set in the floating city of tubonte, on which the legendary death games takes place in order to dictate the next ruler. the death games, built up of 12 powerful mages, is a brutal and violent tournament, writhe with death and destruction, but ultimately the reward seems worth it. each mage summons a familiar to battle for them, a great, mystical creature of immense power. which proves a surprise to mage louise, when she summons a human mortal from earth to her side. luke is equally as perplexed, but by the death games contract, must fight against the 12 opponents in his way. together, luke and louise must find a way to battle and survive through the danger of the games and embark on a journey which will lead them to either glory and immortality, or their own demise. we are currently looking for skilled and dedicated programmers that are fast and hard working individuals who are ready to take that first step into an ambitious project that is near ready to get funding. for a closer look, here is our current status of our main character and an old playable demo we made using plygame: http://avalonmods.com/luke12.jpg http://www.avalonmods.com/eincraft/index.html also check out our facebook page for more screens on characters: https://www.facebook.com/avalonmods/ jobs available: 3d artists (generalists are preferred but we accept anyone who can do what they are tasked to do and meet deadlines.) 3d animators c# programmers vfx artist general skills required: *a good teammate with a positive attitude. *able to accept criticism and be able to improve yourself and your work. *be able to communicate through skype with the team. (send skype name in email) *ability to meet deadlines and adjust your workflow to meet the teams requirements. requirements for writers: *must submit at least two writing samples. *five years of disciplined writing, either in a professional capacity or as a burgeoning writer with a large body of spec work. *college degree in screenwriting, creative writing, film making, narrative design, or similar; or equivalent professional experience. *knowledge of games and interactivity from storytelling, character development, and user engagement perspectives. you must not only play video games, but understand them as a dramatic form. for programmers: *knowledge in c# for unity and optionally c++ coding experience is not required but is an added bonus. for 3d artists: * capable of creating 3d models and preparing 3d models for texturing and animation. * proficient at creating high or low polygon models. * proficient at creating static/hard edged meshes or organic meshes. * proficient at creating textures and maps for the meshes (mainly diffuse, specular, normals). optional skills: *css3, html5, php, java, jquery, photoshop, after effects, ui design note: we are currently looking for more environment artists and character artists to work with our current staff and also will be needing those skilled at rigging and animation who do not mind working first and being paid once the project makes money and we are also needing voice actors/actresses to join the team and also script writers. shi no gemu is nearly ready to be marketed and we are posting this ad to fill a position which will get us where we need to be for the second cgi film we are doing which will be a game-play one. payments will be discussed but this is a position that has potential to become full-time if the game is a success. we have a team of voice actors and actresses that have starred in various indie games and animations etc. and a ton of skilled individuals on the team. we are serious and will make this game with or without you, but don't you want to be with us?? if so contact information on how to apply is below and we look forward to hearing from all of you.

Anywhere - remote work [PAID] iOS Programmer at Little Red Chimp indie

ios programmer little red chimp indie anywhere - remote work programmers we are looking for a freelance programmer to work on our small ios pet simulation game. it is an exciting niche and new concept for ios with great 2d artwork and some fantastic music and sfx. the game is packed with humour and fun. a good example of features/functionality we are try to create are expressed in the ios game pou. you will be able to work remotely so applicants from any location are welcome to apply. passion, intelligence and teamwork are key. the ability to solve problems while adhering to deadlines. strong communication skils are also important, as is the ability to work on your own. all programming and consultancy on programming. implementing features to create a fun and intuitive game. experience in c++, unity and cocos2d solving complex technical problems that occur within the game's production familiarity with collaboration tools such as dropbox, basecamp useful. testing and quality assurance implementing the sound effects and music performing effectively under pressure and meeting deadlines to ensure the game is completed on time brining the artwork to life. small fixed price budget $2000-$5000

Anywhere 2D Aritst or Animator needed! at Z Game-Production

2d aritst or animator needed! z game-production anywhere artists we are z game-production! we need you, a 2d artist or an animator to work with us, on our project. if you are interested, please follow these steps. step #1: requirements: - gml basics (basic skills with the game maker software) - 2 years of experience with 2d sprite designing - 2 years of experience with 2d sprite animating - skills with working in a small team. not needed but very helpful requierments: - a college diploma or graduation in art school step #2: if you have those requirements and you are interested to work with us, you can send us your job request to our email: zgameproduction@gmail.com we will also be happier if you had a portfolio or something like that. step #3: when we do indeed finally read your request, and you seem as a guy who would work with us, we may then ask you some question and then we will hopefully employ you. step #4: some things you need to know: - we don't pay - yet! - we don't care about your age, we just need you to do your work. - you will need a nickname, we don't like to use real names in the company. we are happy for you to join us in our company!

Anywhere Music Production (Orchestral and Electronic) at Anywhere

music production (orchestral and electronic) anywhere anywhere audio/music hello! we are group of composers (alexander asimov aka helicalin, andrey alexandrov aka zirrex/ceg production and edward ramsay aka james lee grey/jlg). we are produce orchestral and electronic music for video game advertising, trailers, motion picture, and so on. our portfolio contains a wide range of work in different styles and genres. including orchestral music, hybrid themes for action scenes and adventure, horror scenes, various kind of suspense, soundscapes, ambience, etc. also we write a custom music for trailers, teasers and company logo/presentations. here some examples of our music (royalty free): http://audiojungle.net/user/tsgm/portfolio https://soundcloud.com/the-sixth-gate-music feel free to contact us about working with both paid and unpaid projects. we always welcome any collaboration. as for paid projects - pricing quotes are available upon request, and can vary based on the type and scope of game being created. also we can conclude a contract of copyright transfer if needed.

Anywhere Illustrator/Digital Painter at Lava Games Company

illustrator/digital painter lava games company anywhere artists we're currently looking for an illustrator or digital painter to color in and polish 2d level designs. the incumbent will receive fully detailed sketches for different sections of an indie game, and will need to reproduce each room in each section in full color. further details will be given to those who are selected for the role. please apply with your cv and a link to your portfolio. the style we're looking for involves lots of color blending and light/shadow play. to be a little more specific, we're aiming for the style that blends the color of lights in with the surrounding colors, and uses dark purples and blues for darker areas. examples will be provided to those selected for the role. this is an unpaid role, and is intended for candidates that would like to gain more experience and add to their cv and portfolio. about us: we're a start-up video game development company. currently, we have almost a dozen fully developed ideas just waiting to be made into games. our goal is to start up with a first title that is captivating enough to set a minimum standard for our games, yet not so loaded with our ideas that it would prove to be overwhelming to our currently small start-up team. we're very confident that this title will entertain many and will bring with it a sense of wonderment that will leave gamers wanting more. and this is just the start... tell your friends! we are constantly looking for more talented individuals to join our team. we look forward to hearing from you.

Anywhere Looking for programmers // PVP Dungeon Crawler at Anywhere

looking for programmers // pvp dungeon crawler anywhere anywhere programmers hello! we're looking for programmers to help with the project (for the game here: http://steamcommunity.com/sharedfiles/filedetails/?id=320154534&searchtext;= ) please message if interested! ( eldwin11929@yahoo.com ) we're using unity, c#, and the game will be in 3d. the game is primarily multiplayer based. additional project info: (from project above) summary: bassetune reapers is a player-verus-player, competitive dungeon crawler. this basically takes on aspects of dungeon crawling, but with a more aggressive setting. players will have the option to play as the "dungeon-crawlers" (called the 'knights', or "knight class", in-game) or as the "dungeon" itself (literally called the 'bosses', or "boss class", in-game). what this means is that players can choose to play as the people invading the dungeon, or as the dungeon-holders themselves. key features: - intense, fast-paced combat - multiple skills, weapons, and ways to play the game - tons of different bosses, minibosses, creatures and traps to utilize throughout the dungeon - multiple unique environments - interesting, detailed lore behind both the game and world - intricate rpg system - ladder and ranking system - lots of customization for both classes

Anywhere Game design partner at Newage studios

game design partner newage studios anywhere programmers i am looking for a programmer who is great with either javascript or c# some one who has and can use unity 3d well,and wants to partner up with someone who is very artistic and experience with 3d modeling. please like games genres such as survival, horror, sandbox, crafting, co-op, open world, game inspirations: the forest don't starve rust minecraft salt my skills: over a years experience with blender. more then 5 years experience in sound design. over a years experience with photoshop and gimp. a years experience with cry engine and unreal engine. less then a year experience with unity 3d. great time commitment. your skills: you must have over a years experience with unity 3d. you must have great time commitment. you must be able to find errors in code and fix. you must be friendly and great at communicating ideas. extra: if you have any other skills such as animation or concept artist ect, please add in your resume. how we will work together: we will organize game ideas and produce them to the best of are ability.and make money of those games, late night skypes and or emails will be used to communicate these ideas. compensation: there will be no pay for now but any game we make and sell we will split profits 50/50.

Anywhere Writer/Reporter at Writer for Indie MMO news website

writer/reporter writer for indie mmo news website anywhere web/other true indie mmo is looking for indie mmo enthusiasts that want to write about games they are playing and are passionate about. help spread the word of amazing projects through your own words! true indie mmo has embarked on a challenging expedition to help redefine the term indie for massive multi-player online games. we believe that there are far more note worthy projects and games that get glossed over as "indie" titles win awards they shouldn't have. we want the line a little more visible. running a personal gaming blog can be challenging as i personally know. help feed your passion to the viewing public through articles as well as promote your own website in the process! are you a writer looking to connect with developers and hone your skills as reporter? we all need to start somewhere, so why not be part of a team in the process. help true indie mmo help you! maybe you are a hobbyist that uses blender, unity and ue4 etc and want another place to promote your guides or projects. we have spots for you to as long as you are willing to write about your experiences! do you stream using twitch and hitbox but specialize in only indie mmo games? send me an email as there is potential for a partnership. we can help each other! if you have any questions or interest please contact me in email.

Anywhere Programmer, graphics, sound artists at Stardog

programmer, graphics, sound artists stardog anywhere programmers as the game stardog is growing we could use people that are willing to help with the game. needed: python programmers or programmers that want to learn python with git knowledge graphic people sound people people with love for opensource and pygame games ! if you want to know how to develop games in pygame or python or want to know more about making games. if you would love to make a space shooter a trading game and make it opensource or multiplayer and have programming, graphics or sound skills don't hesitate to contact me. the game is a python space game that for now rest heavily on pygame to render scenes. features particle engines, plug and play ship parts like radars, cargobays, weapons, etc, planet with gravity, enemy ai, story telling events, and much more with the growth of the game the todo list grew even quicker, and although the tasks on the lists are lots of easy ones they still had to be done. rewards for participating: credits in game, perhaps with photo and or link. name in pilot name register freedom in what to make and how to make it i hope to find people that have some programming experience and want to try their hand a python for a bit of game development.

Anywhere Illustrator/Concept Artist at Crony Games

illustrator/concept artist crony games anywhere artists looking for talented concept artist to help out on creating the worlds next generation of monsters. we are aiming to create a beautiful new monster line up for our next fun arena monster battle game. anyone with an illustration background or concept artist background would be greatly appreciated. we treat this game with great care and the art team works patiently usually only one hour a week. (we understand everyone has busy lives). do you love monster?! do you love and have a passion for your art?! we are always looking for great talent and passionate people. your task will mainly be creating concept creatures around 5-8 per week. mainly aiming to work for just one hour a week. show off your talents let us know what you have. all art made by the artist is equally theirs as of the teams. come build your portfolio with putting your extra spare time to something useful on the side. most of the artist that have helped out have been people who are tired of making random art just because and wanted to put more of their awesome talent toward something they will see grow. how many artist wouldn't love seeing their creatures come to life in 3d and admired by the world! :d

Anywhere SFM Animator at Portal 2: Abyss

sfm animator portal 2: abyss anywhere artists hi, my name is francis racicot aka pac0master. i am the creator of the mod abyss for portal 2. http://www.moddb.com/mods/portal-2-abyss i started this mod almost two years ago and i have been working alone since then ( with the exception of some small request from time to time) now i am thinking about creating a team to work on this project and finish it for good. i have been turning in circle for too long. i am looking for one person who can help me out with different scenes in-game which will be created with source film maker. it is very important to understand that this is a free job, i can not afford paying any services yet and i don't know when it would be possible. i thank a lot anyone willing to help me out with this project. i have planned some scenes for the mod and i need someone who can stay in contact with me and discuss and create them. of course, i need someone who is experimented with source film maker. of course: - you will be credited. - you have no time restriction, take all the time you need. - we will stay in contact via steam and skype. thank you for your time

Anywhere Concept artists at Portal 2: Abyss

concept artists portal 2: abyss anywhere artists hi, my name is francis racicot aka pac0master. i am the creator of the mod abyss for portal 2. http://www.moddb.com/mods/portal-2-abyss i started this mod almost two years ago and i have been working alone since then ( with the exception of some small request from time to time) now i am thinking about creating a team to work on this project and finish it for good. i have been turning in circle for too long. i am looking for people who are capable of doing some interesting concept arts that will follow the atmosphere i am trying to give to my mod. you can use any program you want. no copyright required. it is very important to understand that this is a free job, i can not afford paying any services yet and i don't know when it would be possible. i thank a lot anyone willing to help me out with this project. it is possible that i ask various other works such as: - creation of small arts for in-game decoration (wall painting and such) - possible texture creation - creation of a logo and game icon of course: - you will be credited. - you have no time restriction, take all the time you need. - we will stay in contact via steam and skype. thank you for your time

Anywhere 3D modeller Animator at Portal 2: Abyss

3d modeller animator portal 2: abyss anywhere level designers hi, my name is francis racicot aka pac0master. i am the creator of the mod abyss for portal 2. http://www.moddb.com/mods/portal-2-abyss i started this mod almost two years ago and i have been working alone since then ( with the exception of some small request from time to time) now i am thinking about creating a team to work on this project and finish it for good. i have been turning in circle for too long. i am looking for at least two volunteers 3d modellers who are capable of various works such as - creation of structural component ( beams, trusses, etc) - creation of industrial component (boxes, crates, storage accessories, etc) - creation of doors and utilities - creation&animation; of guns and characters. - creation of miscellaneous objects ( junks, debris, etc) it is required to have experience with source engine and own portal 2. i can not afford to pay any services yet, possibly later (i can not promise anything) - you will be credited. - you have no time restriction, take all the time you need. - we will stay in contact via steam and skype. thank you for your time

Anywhere Game Development Partner at Pycabit, LLC

game development partner pycabit, llc anywhere artists hey! i'm looking for one person to join me on my quest to develop, release, and make money off of awesome games. here are my skills: - excellent skills with unity (c#) - decent with blender - decent with pixel art in photoshop - excellent time commitment my experience: - over a year of experience in using unity 3d - almost a year of experience in using blender - almost a year of experience in using photoshop for pixel art your skills: - excellent with game design - excellent project scoping skills - excellent 3d modeling skills - excellent animation skills - excellent 2d art skills - excellent time commitment your experience: - at least one year of experience in modeling, texturing, rigging, animating, drawing, and game design. how we will work: - both of us will closely work together to plan and organize ideas which we will develop into games. i will be in charge of all programming related tasks, while you will be responsible for creating all of the graphical assets needed for our projects. you will upload any developed assets to our shared dropbox account. agreement: - we will each receive 50% of the revenue from games we develop together.

Anywhere Programmer (C++) at Ricochet: Source Mod

programmer (c++) ricochet: source mod anywhere programmers looking for a programmer to code the core gameplay features for the ricochet: source mod. anyone applying will become a full member of the mod team and receive access to the svn and source. the immediate goals are as followed: coding of core gameplay features. there isn't too much to do here, just a few brush and model based entities. all features are currently documented so they should already be well explained as to what each entity will do. once those features are coded in, the game is pretty much done already. most of the art content still exists from the original project, there is already an extensive frame to build off of. we just need to implement the core gameplay features once again. i would estimate to work load to be about a few days worth, it really isn't much. the game is being developed on the sdk 2013 engine, and will be a free product so there is no guaranteed paid. however if anything changes you will be first in line to be apart of that experience. if you chose to, you may remain apart of the team to continue building new features. knowledge and experience with the source engine is a must!!!! any comments/questions can be sent to me here via a pm. best, young

Anywhere Programmers(C++), Voice Actors, Animators & 3D Texture Design at N/A

programmers(c++), voice actors, animators & 3d texture design n/a anywhere programmers a friend and i are working on a game that we're gonna put on pc and on ps4 (we wanted to put it on xbox as well but that's a bit too expensive for us currently). we're not too experienced with programming so we could use some assistance. we're going to be using the unity 3d engine. we're not exactly rich so we can't afford to pay very much during. we will be more than willing to negotiate pay after the fact, once profit starts rolling in. required skills: skills required are any of the following; knowledge on c++, 3d animation, voice acting (must be able to do at least 1-2 voices bare minimum), 3d texturing. with programming we're breaking it down to 2 branches, ai programming and game logic (meaning money system, physics, anything that doesn't have to do with the enemy entities). you're not limited to just one branch so if you have knowledge that falls into both than you're more than welcome to work in both. about the game: overall, it's a very borderlands/ ratchet: deadlocked style game. the concept; by the year 2168, prisoners in prison space stations across the galaxy are forced to fight for their lives as they are grouped into teams of 4 in a gladiator style tournament where they'll have to go planet to planet to complete these "deathcourses" (that usually contain 4-6 challenges) to come out of alive. the team that makes it out at the end is promised pardons for all the crimes that landed them in incarceration. another thing: the whole thing is legal and is aired across the galaxy publicly!

Anywhere Level designer needed! at Z Game-Production

level designer needed! z game-production anywhere level designers hello there! we are z game-production and we need a level designer in here, for our new project: subject 49 (we may also need you at some other projects, but more late) so here are some steps to follow, if you are interested in: step #1: send us some of your work, or what you did before you found this ad, to our email. when you are assigned for this job, you will have to show us your work. step #2: tell us how much time, will you work with, us! you can also quit when ever you want to. guilt free! step #3: you will need some supplies to work with us: gml basic knowledge, puzzle solving, skype, played portal or portal 2 at least once (this one is not needed exactly, but it is better, cause it gives you the view, of what kind of stuff to do) step #4: if you will stay a long time, you will have to work on other projects, when we say so. so yeah, don't be angry. step #5: if you get any psychological troubles with us, please don't sue us. step #6: things you should know: we don't pay (the software is free, our games are free, and we have no money) thank you, and we appreciate you joining us!

Anywhere SFX, Music Artist at Anywhere

sfx, music artist anywhere anywhere audio/music if you are a talented audio artist that can handle all the pressure of being the main and only one responsible for every single sound in a game, we want you! sadly we can not offer any financial aid at the moment(most starup indies cant), but we are very eager to release a new game in the following few months, we are lacking sounds, this is where you come in. once it is released (every cost concerning releasing will be covered by me) we will be setting up rev shares, and off course you will be able to add a whole released game to your portfolio and your name will be slapped on the credits and info screens without any hesitation! join us and let's make beautiful music together. pun intended what exactly do we offer? you will be a part of a team which listens to each others ideas, gives out constructive criticism, as we all want to be part of this industry at a professional level. most of all if we are successful at least a bit, that means that there will be more work in the future, who knows, maybe even an established studio in which you would be called as a co-founder. this is all dreams, but when you work hard enough, dreams become reality, help us reach our dream while we help you reach yours.

Anywhere 2D artist at DeathMelon

2d artist deathmelon anywhere artists hello, i've been developing a game for a month or two now and, having good faith in it and how it could do in the future, have came to the conclusion that i need an artist to do the art for said game. i require only one artist for the job, and this artist will be receiving a percentage of the total profit (somewhere around 30-40%) that the game generates. i will not speak much of what the game is about, but i'll tell you all you need to know for now - you're going to be drawing gun-parts, 210 of them to be precise (as of now), the game is about crafting guns using these parts; more will be told to you upon application. there is no need for you to be shy, no experience (not quite literally) is required, for as long as you have the passion, skills and creativity i desire then there is no reason that you can't get this job. i will decide whether you possess what i'm looking for by asking you to draw something of my choice once we contact one-another, if you have any past work that you would like to show me then feel free to attach this when you contact me. if you believe that you're capable of drawing many gun-parts with passion amongst other various things, then feel free to contact me and consider applying for the job. we shan't need to skype call at-all - we will just communicate via email and skype messaging for now. -harry

Anywhere Graduate sound designer/voice over artist/composer and foley artist at Anywhere

graduate sound designer/voice over artist/composer and foley artist anywhere anywhere audio/music ======================================================================= recent graduate from hull university with a strong passion for creating audio and music for games. looking to fill my portfolio, so looking for free work. my final study focused on composing for video games and sound design. i re-created all the sounds for minecraft and the music. i have all the hardware for creating, mixing, mastering and recording sound and music, including an extensive sound fx catalog that i have built up during my time at university, that currently contains over 2000 samples and 1500 sound effects. if you'd like any audio work doing then contact at me: jord.rouse@gmail.com and i'll get back to you. a small selection of my work can be found on my soundcloud: https://soundcloud.com/h_jord_h or on my youtube account: www.youtube.com/hjordh i will require art work or a video clip just to get an idea of what art style and direction your work is going to ensure we reach the best possible outcome. ======================================================================

Anywhere Unity Programmer [mid-level] at Programmer

unity programmer [mid-level] programmer anywhere programmers i'm looking for unity programmer for our indie game based around tabletop wargaming. the game outline has been in development for about 1 month. this is to outline the gdd and gameplay mechanics. there are currently 2 team members 2d/3d graphics, and (myself) music, project management, and web. >>> medium unity programming skills means i'd expect you to know your stuff. the programmer needs to be active in development and dedicate time to the project. this simply means keep talking, always try to keep us to date with what you're doing. this is a remote role so we just need to know you're working and not hanging out in a cafe sipping latte's and chatting up girls ;) i drive the project relatively hard as i really want this game to be produced. so just please keep that in mind. if we all dedicate at least one month to the project we can easily produce a working demo, or at the very least a working concept. >>> without giving too much away the game involves several mechanics. genre : 'sea-based' tabletop skirmish game 2d / 3d : we're currently undecided, so let's say 2.5d - with an overhead view. single player / multiplayer : multiplayer. 2 players head to head. play style : turn based with multiple actions per turn. ai : currently we're focusing on 2 player only, but of course we'd like to add single later. so ai coding is needed. the programmer should have at least 1 year experience with unity engine, should know c# and networked gameplay. if you have some experience with tabletop games such as warhammer, flames of war, warmachine etc then that's great but not entirely necessary. programmer must agree to: 1. dedicate time. please don't tell me 'i'm busy on other projects and you have to wait'. 2. upload end of week progress to an ftp server - for backup and review purposes. 3. be in contact daily (or every other day) to ensure they're on track with requirements. 4. treat this as a remote employment position, not something to do when you have a bit of time. in return you get 2 individuals you can trust, rely on, and will provide the same dedication in return. >>> aim the first aim is to build a working prototype demo. it can be achieved in one month, maybe two. so all i'm asking is for a programmer to focus for one month on this to really push the concept forward. once we have a working model and we can prove the concept we can discuss the next steps together as a team. this may included changes to the way the game works, the art style, the viewpoint etc. this is a team game after all! >>> if we do make any profit from this project it will be shared with everyone based on their individual input. put more effort and time and dedication in and in return i feel it's entirely fair to provide more % return. there will only ever be three people involved in this so at very least it's a 3 way split. the programmer needs to be 17+, speak good english, and be willing to positively contribute to the project with knowledge, skill, and creative input. >>> kickstarter? indigogo?? the end result of this demo is to produce something that will enable us to push the game onto platforms such as steamgreen light, kickstarter, indigogo etc. for that we need a working demonstration of ability and passion. please get in touch if you'd like to get involved. i really believe the game we have outlined will work well, be enjoyable, and ultimately profitable. thanks for reading this far.

Barcelona The Last Man at CharlyKate

the last man charlykate barcelona programmers i am spanish, my english is not very good sorry. the game is about the last man of the world, he collects, survives. etc. you can kill animals and enemies yo have one axe, you can cut trees and all that you want. the game was developed for letiskate and carles, carles do the scripts and part of map and models, and letis do the artistic part. the models are created with blender and we gonna do better in the “pas” of the time, and do other animals enemies and other things. if do you like the game please support them. for the moment we don’t have a playable alpha for you and we are creating new characters and objects, for the moment we have a rabbit, pig, deer and birds. we gona create a different trees, different landscapes for the game: like a desert, enchanted wood, abandoned city, underground map. etc. the plan is han git on steam wen it is a playable game and almost finished. the objective are: you have a funny time. sorry if you don’t understand me, my english is not very good. thanks for your attention guys

Anywhere Unity Programmer needed at Programmer

unity programmer needed programmer anywhere programmers we are looking for unity programmer for our game. currently our game have been in development for about 1 month. there havint been much improvement there is only 2 team members in our team now and we like to improve the number of team members in our game

Anywhere Recruitment at Excelsion

recruitment excelsion anywhere level designers hi im jared from excelsion studios we are a small gaming company just starting out and we are recruiting for any level programmers, artists and designers for a new 2d platformer called adventures in shadowland. we have only created one other game before this a moblie game but we here at excelsion are wanting to branch out and make something fun and exiting for both console and pc gamers.here are the details for our current project. you and your girlfreind are walking in a park when suddenly you are attacked by a wind mage he steals you girlfreind and escapes to a portal where you then follow to the fabled shadowland on the other side you find that the wind mage has escaped to the black tower where your girlfriend is being keeped and its up to you to save her. we will be using the unity 4.6 free edition engine for this project. we will also be using google docs and trello for organisation and file transfers. the only things we are requireing right now are as follows: a good work ethic, patience, and a willing to make a great game. if you want any info just send a email to jjphilbrick2012@gmail.com thank you for checking out our ad.

Anywhere - remote work Music and sound production (professional) at Tagirijus

music and sound production (professional) tagirijus anywhere - remote work audio/music i am a young composer and sound designer from germany. my skills are very versatile: music prouction orchestral big band jazz rock funk electronic piano kids folksound design actual soundreel foley artist surreal sound design sound restauration mixing & mastering everything that you can hear more about me i have over 8 years of experience in music and sound production. my previous main area was filmmusic, but i also made music and sound design for some games before. maybe you've heared "a singing comet"? that's done by me and reached over 5.5 million plays already. i also produce demos before hiring - so feel free to contact me and get your exclusively produced demo today. (-;

Anywhere Wanted: Programmers & Game Designers at Anywhere

wanted: programmers & game designers anywhere anywhere programmers hi everyone, we're in the concept phase of a 3d scifi zelda-style pirate game. it's been in design for a few months now and we're looking for programmers and game designers to set up the game. we're planning to build the game in unity so any c# or javascript knowledge would be useful. nevertheless anyone with any skill can join, as long as you have enough motivation for the project. we might use blender as well, for the 3d models. as a game designer, you're responsible for designing the gameplay, weapons, puzzles and levels. as a programmer, you will input art in the engine, from characters, to items to enemies, all the interaction. you will work together closely with the game designer, or you could do both. the game will be divided in small episodes, the pilot episode will be free to gain publicity. the game will be released for pc, and will be aimed to be released on a lot of media on this platform, such as steam. a mac and linux version will also be taken into consideration when the game proves to be popular. sequel episodes will be released for profit, which will be shared.

Anywhere Looking for modders to start small team at Plastk Pinguin Productions

looking for modders to start small team plastk pinguin productions anywhere artists hello fellow game devlopers/modders! today i started plastik pinguin productions; a small (currently) modding team made up of people who enjoy making and modding video games. i am a graphics artist who has spent the last year or so learning how to make video games. i just started this project called project finite. project finite is a project to make a video game using the unreal 4 engine inspired heavily by the fallout series. if you are interested in designing and making a video game like this or if you can offer any help at all then i urge you to apply. this is going to be 100% non-profit and this is an unpaid position. this ad is for people who do this as a hobby and want something to do in their spare time to build up their portfolio. or just really enjoy doing it. :) i am looking for anyone who has any experience in video game design. from sound design to writing, if you think you can contribute then apply. i am also looking for someone who has a lot of social media reach. i started a gofundme for this project to get me started but because i am so unpopular in social media i cannot get it off the ground. so again if you are interested in starting a modding team from the ground up, don't hesitate to apply! thanks. -audley

Anywhere Unity Developer with Turn-based experience at tabletop-gaming-net

unity developer with turn-based experience tabletop-gaming-net anywhere programmers i'm looking for an experienced unity dev to work on an interesting turn-based, multiplayer, tabletop-style game for pc and mac (with ios and android to follow later). the game is an ocean orientated 'virtual tabletop' style, with two players playing against each other. the programmer needs skills in multiplayer, turn-based, stat based battles, a little creative flair in implementation, and above all dedication to at least producing a working demo within a reasonable time. please do not get in touch if you think that you'd just like to have a stab at this and in 2 months just stop working on it and ignore the emails. i really want dedication, and in return you'll have an artist and a graphics guy with equal or greater dedication in return. i have a great artist working on unit types. i myself am providing project management, writing, music, and sound effects. i'd really like to drive this to a solid result so be prepared to be driven hard :) our aim is to produce a working model for the game, move toward kickstarter, indigogo, steam green light etc, and hopefully get the backing to move forward. anything monetary that the work gets us is equally shared. if we all produce something great then we all share that. this will be our first game, and although it will mostly be made for love - love doesn't pay the bills so the ultimate goal is to produce a fully functional, buy it on steam, game.

Anywhere Voiceover artist, sound designer and composer looking for work at Anywhere

voiceover artist, sound designer and composer looking for work anywhere anywhere audio/music aspiring sound designer/composer/producer/voice actor looking for work and roles with indie game makers and developers, looking to gain good working relationships with hopefully regular work and commissions. i am creative, professional, reliable and driven and have a well equipped recording studio with high end analogue and digital equipment at my disposal, where i have engineered, mixed and mastered lots of bands/artists and have produced soundtracks and foley/sound design for indie games and indie films, as well as building up my own custom sound library. i am really driven to break out into the game audio industry and eagerly awaiting to gain connections with professionals and people with a similar mindset that are passionate about there craft and work. for any info, enquiries and sound clips please email me, to check out some examples of my work head on over to my website http://www.skyphonic.com or any of the following links: soundcloud: https://soundcloud.com/rosscopson studio page: https://www.facebook.com/pages/skyphonic-productions/489899217719854?fref=ts linkedin: http://uk.linkedin.com/pub/ross-copson/73/777/6bb/ - ross

Anywhere C++ Programmer badly for GldSrc needed at REV Game

c++ programmer badly for gldsrc needed rev game anywhere programmers hello... we have a team of 2 people (organizer/mapper and coder) working on a game called "resident evil valiant" a mod about a zombie apocalypse set today, wich is codingwise already mostly finished, and needs some changes described below or by contacting us. the game features a whole set of new features and hd effects/textures/models/sprites aswell as new exciting gameplay like a time-survival system for maps. what do we need? we are looking for a coder experienced with the goldsource engine that likes to find or help with some small but complicated changes. the code is about 60-80% finhshed depending on the size of the codechanges, which include a small iff system, a new weapon, a timecounter and a textsystem to display textfiles apart some smaller stuff but thats up to the coder to decide how long it would take or how much he could do :) we offer a place in the game-credits, the website and the credits.txt as well as our thanks for the great work provided for our game. contact? mail me on moddb :)

Anywhere Starting a Dev Team at DeadBeatGames

starting a dev team deadbeatgames anywhere web/other i am starting a game development team and i need to fill the following positions: project manager - making sure everyone is staying on track and is up to date on all of the news for the project. must have good people skills artists/level designers - pixel artists that can design and create characters, items, levels etc. must be able to take criticism from the entire dev team! music/sfx composers - making music and sounds to fit whatever project we're working on. must be able to compose across a variety of genres and also, of course, accept criticism. social media manager - someone to get our game(s) out there. designing and managing social media pages for things like twitter, facebook, youtube, etc. web designer - someone to build and design our team's website. all i ask is that you make it pretty. programmers - depending on your knowledge and ability, we will accommodate what language you use for coding. keep in mind games will most likely be on the scale of games like shovel knight or cavern kings the positions are all going to be volunteer for the foreseeable future, but if any revenue is made off of a game, all contributors will receive a share.

Anywhere Animator and Modeler at Off The Edge Entertainment

animator and modeler off the edge entertainment anywhere artists hello people, at off the edge we are a small indie team looking to grow. currently we are working on a space survival game in unreal engine 4. we want this game to have breath taking visuals and also be fun and challenging to play. at the moment we need someone that is experienced in modeling and texturing, a licensed version of unreal isn't required but it would be useful. you will need to be able to work several hours a week and be a dedicated team member. in your application please provide images of things you have modeled in the past. if you have any questions please let us know. requirements: 1). experienced in modeling and texturing. 2). files must be saved as .fbx 3). need to have a skype or plan to get one. 4). good team work and communication skills. 5). know or are willing to learn how to use normal maps and such. 6). send pictures of previous works. optional: 1). have a licensed copy of ue4. 2). have experience with the material editor in ue4. 3). can model and texture high poly models.

Anywhere Music Composer at Anyone

music composer anyone anywhere audio/music hey, i'm drift. i make music for video games! i am an experienced composer, that really enjoys making tunes for games! i am very flexible and easy to work with. also, deadlines are not a problem, a project will be done in time! most of my songs are "8-bit" and have a retro feel. however, i am recently been pushing myself to make sounds simular to games like "transistor" and "bastion". i tend to push myself a lot. setting new goals, and trying new things. that being said, if you want something done in a certain style, that's how it will be made. i work for free, and for money. if you want my music for free, it's going to be a small amout. however, if you're looking for a full 'ost' for your game, that's going to cost you. my music is sold at $10 a minute per song. but, if you need a full soundtrack, i'll just sell it to you for a better deal. :) since i am independant, i have very little experiance working with a company, but that doesn't mean i can't learn now. my "soundcloud" and "bandcamp" are the two places i upload my tracks, so check them out: https://soundcloud.com/drift_rom https://drift-rom.bandcamp.com/ thanks for reading this page, it means a great deal to me! - drift

Anywhere Dark ambient / soundscape artist looking for a job at Anywhere

dark ambient / soundscape artist looking for a job anywhere anywhere audio/music i'm an ambient artist, mainly focusing on dark / noise / industrial ambient, soundscape and field recordings. i also work with in-game ambiences, and to some extent, sound effects. heavily influenced by post-apocalyptic themes such as s.t.a.l.k.e.r. and fallout, but also cult classic sci-fi and space movies. i am mainly looking for projects with either dark, stressful or depressive themes, but i'm also capable of work on other themes too. i can also participate in the in-game ambiences / sound effects. i have a vast variety of field recorded sound effects and the equipment to produce even more of them, if needed. my own project 0ktober varies among the elements mentioned above. whether it's horror based drone, depressive melodic ambient or just pure soundscape with field recordings and ambiences, i can do it. feel free to contact me whenever you need a helping hand. i've been looking for a project to participate in for a long time and i'd be very motivated to work with one. for references, see my videos here at moddb from my profile.

Anywhere C#/C++ Programmer at Survival Island

c#/c++ programmer survival island anywhere programmers survival island is a top-down 2d adventure survival game. it has a quirky and simplistic feel and features pixel art. the game has a resource collection system aswell as a crafting system. there will be ai such as dears and bears that can be killed for food. there will be a thirst, hunger and health bar. the game will have a big emphasis on story and will feature a daily multiple choice interactive story of the character's past. based on your choices your character might have increased or decreased skills. the characters skills are customizable at the character creation screen. they are skills such as agility, intellect and strength. also on the character creation screen you can choose a special ability which could be something like faster regenerating health or bigger stomach to go longer without food. there will also be personality trait. this is changed by the interactive story choices and will determine what actions will make you happy or sad. for example if you are sadistic then you get joy from killing animals whereas if you are creative then you get joy from crafting things. the programmer must know how to script basic ai aswell as everything mentioned above. the game will be built for single player although we may expand into multiplayer in the future. the game will be either coded in c# or c++ depending on the programmers choice. i live in britain and so ideally i'd like to have a programmer in a similar time zone although it is not a necessity. we already have a writer, artist (myself) and composer.

United States [LFW] Indie Singer/Composer/Producer at Anywhere

[lfw] indie singer/composer/producer anywhere united states audio/music hello, my name is praxys - i'm an indie singer, composer and producer from the washington, dc region. i've recorded two studio albums - my work can be found at www.praxysmusic.com. i have experience in several creative fields, serving for effective communication with both designers and artists. i can cater to different themes, and am able to work with projects in a variety of styles. outside-the-box thinker, producer and designer with an eye for design. i have experience with adobe audition, sony soundforge, ableton live suite, logic pro, propellerhead reason and other audio workstations. i am also able to compose and record songs for final-product advertisement and promotion, such as tv spots. contact me with project specifics, and we can work out a quote. thanks. skillset audio: composition, recording, production, mixing, mastering and performance sound design: middleware - fmod & wwise applications - background, design, hard and foley effects contact (please serious inquiries only): email - contact@praxysmusic.com rates: rates vary per project.

Anywhere Indie Hiphopster hop artist looking to work for project at Anywhere

indie hiphopster hop artist looking to work for project anywhere anywhere audio/music hello my name's bigsleepraps. i'm a small indie rap artist. but i'd really like to work on an indie game. i don't have a lot of skills when it comes to audio mixing. i can clean audio decently but nothing professional i don't make beats. i just rap and i feel like i might be able to do some vocal acting it just seemed like fun so if you need someone to make a song (not a whole games soundtrack). but a song with a theme i'd be glad to help if i can. please keep me in mind and if you think i might be right for the job. messege me at bigsleepraps@gmail.com i do have my soundcloud link up and i also have a myspace, facebook, youtube and skype. skype: ibeatbox1 youtube: https://www.youtube.com/channel/ucw7ablvua7diy34mae7jy7q soundcloud: https://soundcloud.com/bigsleepraps_suburbanhoodhero that's basically it. i've never worked for a indie company befor or anything so i'm obviously very new.

Anywhere General Programmer for simple 2D Smartphone/Steam Indie Game at Anywhere

general programmer for simple 2d smartphone/steam indie game anywhere anywhere programmers my name is sven rehbronn and i thank you for considering this job. i am a vector artist and currently practice simple animation. i wish to create a very simple game for which i require a programmer. the game will be 2d pixel-side-scrolling-tower-defense game with simple level progression through ever increasing diffculty. this game would motivate to use efficiency to reach the next stages. (a leaderboard would be appreciated to keep motivation) if you have interest in creating this game and wish to potentially earn a lot of money, then feel free to contact me. in case of success, further cooperation would be great, maybe even leading to creating our own simple developer group. requirements: - general programming for windows or smartphones (example work) - purposefulness, speed, dedication and free time for this project - cooperation with a development beginner (e.g telling me what file format you require the assets to be) potential results (earnings): - 50% of all sales income - further development with me

Anywhere Composer & Sound Designer Looking for Job at Anywhere

composer & sound designer looking for job anywhere anywhere audio/music hello, my name is matt, a experienced composer, sound designer and professional guitar player. i've made the soundtrack of the game dash tap, and i'm also winner of the best music prize in madrid's global game jam, game jam on, by oscar araujo (castlevania: lords of shadow composer). i'm looking for serious projects needing original music. i compose in a wide variety of genres that you can listen in the link below. (80s electro, rock, ambient experimental, orchestral, latin, chiptune and much more). i'm my bandcamp and soundcloud you can listen to 4 albums, each one with a different concept: acoustic, chiptune, retro electro and a mix of lots of genres in my portfolio ''excerpts from a strange videobrain''. i run daws like ableton live and logic, do real instruments and voice recordings if needed as well as using high quality new generation libraries and synths. if you have a game needing particular music send me a mail! i'm sure we can get the sound you're looking for! kind regards, matt https://mattohaira.bandcamp.com/

Anywhere New development team at development group

new development team development group anywhere programmers looking for a time killer? need projects? well you came to the right place. i need a skilled team of developers who can work together. i'm looking for: 1. programmers (that know c++ java html) 2. skilled 2d artist 3. 2d concept artist 4. composer to make game music 5. level editor 6. creative director to apply for this job you will need to: 1. be responsible 2. turn work in on time 3. have a good attitude 4. must have skype 5. be respectful 6. love what you do you will be paid after the publishing of the game. we also will be publishing more games. the game: the game will be a pvp based game. you have 15 minutes to gather resources. after the timer you will fight a boss. if you beat the boss you can gather more resources then fight another boss. repeat this process until the final boss, which is a dragon. we will have a crafting system. a hunger system. a heart system. lots of different weapons and armor. to apply email: me blitzgaming020@gmail.com skype: craftyjames2002 steam: tga blitzstudios hope we can be in touch.

Anywhere Music Composer and Sound Designer - Orchestral and Electronic Specialization at Anywhere

music composer and sound designer - orchestral and electronic specialization anywhere anywhere audio/music hello! my name is josh goodwin. i'm a composer and sound designer looking to finally work in the video game industry. i have an extensive music background having formally studied various styles of music for almost 4 years now. i have picked up sound design more recently, and have focused on capturing dialogue and field elements. you can find my portfolio on my website: http://www.joshgoodwinmusic.com/ my portfolio contains a wide range of work. this includes narrative stories supported by music, chiptune and modern electronic styles, and video games using fully integrated adaptive music and sound effects. i most enjoy writing music for strong stories, as the music i prefer to compose delivers intense emotion. technologically, i write within cubase le, pro tools, and logic pro x. i'm very interested in getting the opportunity to practice with middleware like fmod and wwise to experiment with new ways to implement audio. feel free to contact me about working with both paid and unpaid projects. while paid is obviously preferable, i would still jump at the opportunity to invest some time in an unpaid project if the game concept really draws me in. pricing quotes are available upon request, and will vary based on the type and scope of game being created.

Anywhere Looking for Modelers and Programmers at Bad Ass Elephant [BAE] at Bad Ass Elephant [BAE]

looking for modelers and programmers at bad ass elephant [bae] bad ass elephant [bae] anywhere artists hi, my name's vez figo and i am a programmer. i'm looking for members that who take part in my big project. first of all, i want to say that i don't know if your work will be paid now; certainly it's will paid with the relase of the game. i shall leave you a much higher percentage of profit. but i prefer members that help me for hobby not for money. skills required for modelers: - be available for the team. - able to make a 3d object in cartoon style. - creativity. - be able to communicate through in chat with the team. - and other things that one modeler must be able to make. skills required for programmers: - be available for the team. - knowledge of javascript and c++. - creativity. - be able to communicate through in chat with the team. - and other things that one programmer must be able to make. i want that this job is more fun than frustrating ^-^ so do your part of work when you want to do and do it in a less frustrating (for example: listening music). also, for take off the weight of the work we will a team match in some games. it's fun ^-^ if you want to join in the project, send me an email with one your little work :) i'm waiting for you! ;) if you have any questions contact me at: - steam: http://steamcommunity.com/id/playerny/ - desura: http://www.desura.com/members/playerny - gmail: mr.vezfigo@gmail.com best regards, p.s.: this is a greate project and i'm sure that there are already fans that are waiting for it. p.s.s.: who take part in this project is coll

Anywhere Future Employment Possible - Artists Wanted for Indie Game Development Team @Ups at Game Dev. Artists

future employment possible - artists wanted for indie game development team @ups game dev. artists anywhere artists justin wray here, lead art dev. for upset games issuing a call to arms to join our art development team! we have had many applicants but either they don't work out, don't show up, or don't deliver work. so we still are in need for artists and with alpha speeding towards us we need them quick! currently, we are looking for talents in the following fields: - character concept artist - level concept artist - user interface artist - cgi cinematic upset games is a new indie game studio started in november of 2014 and has been working in almost complete internet silence until now and is about to throw back the shroud of shadows to reveal the alpha release of our first game title, conflict genesis. conflict genesis is an online arena based combat rpg pitting champions of four diverse races against each other in order to save their dying worlds. the sons of genesis spectate the battles as the concentrated act of survival is carried out in the various arenas across the cosmos. whoever shall win the great tournament will see the sons of genesis deliver salvation to their people, giving them a new and perfect world. we fight against the game model that is seen all too often these days. at a glance, the game you see looks and feels familiar to rpg veterans but still caters to the common n00b, but delve into the game and you will find that it doesn't follow the beaten sterile path that so many role-playing games have marched across. here you will find control and fine-tuning of play-style at a level to rival many, if not all titles that we have come to familiarize ourselves with. you may have seen propositions to bring this sort of game to life before. hell, it may have even been us that proposed it, but unlike so many who have voiced their desire to create it, when the idea was shot down (rudely so in one particular case), when funding campaigns failed, we didn't sink low in defeat. we simply sank to the shadows. we put up the cloak of secrecy. away from the ridicule of trolls and critics and nonbelievers, we secretly unraveled the threads of doubt and are now scheduled to release the alpha of conflict genesis within a month. what stands in our way now is the visual aspect of the game. the mechanics are in place. the design works. we just need to make it...pretty. that's where you come in. we have need of artists of many specializations to come together to help out in our last mighty push towards alpha. we are not able to offer payment as of yet, but when revenue begins to flow we will be looking for people join our team on a more permanent and pay-role supported basis. so whether you're just a friendly volunteer or a skilled artist looking to get into the world of game development, we do have something to give back. meet challenges with stunning results. develop or add to you portfolio. with the proper amount of heart and skill, you may even find yourself having a job when this is all said and done. it all depends on you where your life-path is paved, but we will gladly let you walk with us. sound interesting? if so, you may contact me in the "comments" section of this topic or email me at justinw@upsetgames.com. - justin wray lead art dev. upset games

Anywhere Music Composer at Self

music composer self anywhere audio/music hello my name is nick spann - i currently do electronic music and sound design. i am currently looking to expand my vocabulary as far as work and experience with writing music. i am new to the musical side of things for games, but i have experience with doing commerical work for plays and remixes such as andy hunter to name the few. while i am presently interested in doing music for games it would be best to not inquire about sound design unless you have a clear goal, plan and vision set in stone. i can all sound design from foley to digital fx. if you have a certain theme or style of music i can provide you with just about anything that you need. i am experience with cubase, fl studio, nuendo and reason. while even my time/ availability are valuable my pricing is flexible and depends what you're inquiring about. please only contact me for serious inquiries/ projects. once we talk about your vision and project, i can give you a quote. visit my music page: www.soundcloud.com/veidyn i have had the chance to work with people from this community in the past, and look forward to having that opportunity once again. this is a great community and i look forward to what will be in the future!

Anywhere Animator / Modeler at ZGames

animator / modeler zgames anywhere artists i want to make a survival game but i need some one to make the game with me as a modeler and animator skills 1. have some experience with modeling before 2. can make a hard model and textures 3. have some an idea about coding (not necessary) description about the game and the work the game will be a survival game that have contacting with the environment with a a bright textures and funny toons and there will be a crafting system with (more crafting will be added by time) the models that required is the player model and the monsters and some weapons if you can do these models contact me (make them first then contact me) or if you like to take more details feel free to send me a message via this e-mail zthedragonz@gmail.com and if you can make textures too that will be awesome or if you know any one that can draw some cool textures that works too long p.s (if you have skype or any other programmes just send me a message via my e-mail and telling me the name of the programme and you id or name ) and thanks for reading

Anywhere 3D character modeler and rigger at 4212 GAMES

3d character modeler and rigger 4212 games anywhere artists hello! please, remember that is unpaid work!!! hello! we are "4212 games", small international team. in total us 5 people from the different countries: america, africa, china, russia. and now we look for people who could share the creativity with other people gratuitously. one year ago we united in our team. our purpose - to make good free game. we do it in time free from the main work (all of us are developers from different studios and each of us does absolutely different games), but our favourite heroes give us inspiration to do games as a hobby. we always wanted to make a good space adventure with heroes whom all know and love, with heroes who are loved by us. and therefore we chose one of the most charismatic heroes of the galaxy, the rocket raccoon. we don't seek to make "super-druper-mega game", but we want to make game good and pleasant in every aspect. and for this purpose we need your help. we need 3d-modelers for creation of heroes for marvel universe fan fiction, game about the rocket raccoon and his girlfriend otter lylla. we can't offer you money for your work, but we can guarantee that our game will precisely reach release and your work will be seen by a great number of admirers of the marvel universe comics, cartoons and films. if you love rocket raccoon (and other heroes of comics) as well as we - welcome to our development "tribute to rocket raccoon". we accept the help with modeling of characters, a texturing of characters, a rigging. if you can help us, we will be simply very grateful. we promise that names of everyone will get to game credits. also we are glad to simply beautiful arts about the rocket raccoon and co ^^) if you can't help us by your creativity, simply squeeze cams for us) your support is important for us. game will be absolutely free. from fans and for fans. therefore we need your help!!! we will make amateur game bright and memorable. we will make great adventure! thanks for your attention. we are groot)))

Anywhere Looking for Modelers and Programmers at Bad Ass Elephant [BAE]

looking for modelers and programmers bad ass elephant [bae] anywhere programmers hi, my name's vez figo and i am a programmer. i'm looking for members that who take part in my big project. first of all, i want to say that i don't know if your work will be paid now; certainly it's will paid with the relase of the game. i shall leave you a much higher percentage of profit. but i prefer members that help me for hobby not for money. skills required for modelers: - be available for the team. - able to make a 3d object in cartoon style. - creativity. - be able to communicate through in chat with the team. - and other things that one modeler must be able to make. skills required for programmers: - be available for the team. - knowledge of javascript and c++. - creativity. - be able to communicate through in chat with the team. - and other things that one programmer must be able to make. i want that this job is more fun than frustrating ^-^ so do your part of work when you want to do and do it in a less frustrating (for example: listening music). also, for take off the weight of the work we will a team match in some games. it's fun ^-^ if you want to join in the project, send me an email with one your little work :) i'm waiting for you! ;) if you have any questions contact me at: - steam: http://steamcommunity.com/id/playerny/ - desura: http://www.desura.com/members/playerny - gmail: mr.vezfigo@gmail.com best regards, p.s.: this is a greate project and i'm sure that there are already fans that are waiting for it. p.s.s.: who take part in this project is coll

Anywhere Music and sound composer at Survival Island

music and sound composer survival island anywhere audio/music you don't need any experience working on other projects although i'd require a small portfolio of music or sound effects that you've created. you'll be working in a team of around three. communication would be done via email. i would require both music and sound effects. the game itself is a 2d top-down adventure/survival game with a pixel art style and is to be coded in html. the game is to be released in web format initially with mobile releases in mind for the future. the game is relaxed and quite quirky so the music should fit in. the game focuses on the player who is stranded on an island with nothing to aid his survival. he must collect resources, create tools and hunt for food. use any software you please. the game is currently in early development. for more information just send me an email. you won't need to know any coding languages although a basic understanding would be helpful.there will be no commission pay for the job although a share from advert profit is to be discussed at a later date. i am very accepting of people with no or little experience and would encourage you to apply. if you have any queries please don't hesitate to ask via email.

Anywhere Extra HTML or JS (JavaScript) programmer at Fungo-Games

extra html or js (javascript) programmer fungo-games anywhere programmers hello, my name is hunter and i am the creator of fungo-games. i need more (extra) programmers to assist me in ether or both javascript and html. i don't have a site right now but am working on putting the site up as soon as possible and will be putting it in the url space soon. in the meantime i will be posting this ad for volunteers. if you would like to volunteer keep reading. most of my games will be ether sandbox based or mmo/rpg based 2d online games. if you intend to see 3d games i recommend we get the 2d down first so that i can get the hang of javascript and html and then we can maybe work on unity or something in that nature. the first game i would like to finish would be the sandbox game. i have several ideas for the sandbox game: survival sandbox, sandbox shooter, or even a sandbox mmo. i would like to mention that i live in colorado and you can be any where in the world as long as you speak english fluently and know about 85% of the english words i would speak. i would also like to mention that the games (for now) will be free-to-play until further planning of finishing the game(s). i would like to also say that i am only 15 and will like to see you be trust worthy of the html code and no stealing the ideas!! requirements: 1. you need to be an intermediate/advanced html or js (javasript) programmer. 2. you need to give out positivity and respect to the whole team. 3. a good dedication to the project. (no stopping half-way through) what's in it for you? 1. an experience with working with other people on coding. 2. credit towards the project.

Málaga, Málaga, España Tester Videogames project at Tester Videogames project

tester videogames project tester videogames project málaga, málaga, españa qa/testers we are hiring foreigners with excellent orthography in their native language and a high level of written english to test videogames in málaga. qualifications knows different testing methodologies testing certifications training courses required experience experience in testing role together with the project coordinator, you will deliver the testing objectives on the established timeline according to our quality standards. testers are responsible for the localized cultural and grammatical assets in the game as well as standards checks. testers must have a structured and orderly way of thinking, and be able to work in a multi-cultural environment sharing thoughts and ideas. skills  excellent native language skills (danish, czech, dutch, english, finnish, french, german, italian, japanese, norwegian, polish, russian, swedish)  fluency in english (written and spoken)  good knowledge of game genres and platforms  good teamwork and interpersonal skills  proactive and problem solving attitude additional information  testing is performed in triple a testing's secure testing lab in málaga, spain.  this is an in-house position (relocation is required).  in force work permit or eu citizenship needed. skills excellent native language skills (danish, czech, dutch, english, finnish, french, german, italian, japanese, norwegian, polish, russian, swedish)  fluency in english (written and spoken)  good knowledge of game genres and platforms  good teamwork and interpersonal skills  proactive and problem solving attitude if you are interested you can send your cv recruitment@tripleatesting.com

Anywhere Rocket Raccoon modeler (3D-modeler, main character modeler) at 4212 GAMES

rocket raccoon modeler (3d-modeler, main character modeler) 4212 games anywhere artists hello! my name is andrey. (my twitter: https://twitter.com/insignia_man ). i represent team of 4212 games. we international team. in total us 5 people from the different countries: america, africa, china, russia. each of us already had successful projects in other studios. but quite recently we united in our team. also the passion to comics and, especially, to the rocket raccoon and good games united us. we need your help! we need 3d-modelers for creation of heroes for marvel universe fan fiction, game about the rocket raccoon and his girlfriend otter. we can't offer you money for your work, but we can guarantee that our game will precisely reach release and your work will be seen by a great number of admirers of the marvel universe comics, cartoons and films. if you love rocket raccoon (and other heroes of comics) as well as we - welcome to our development "tribute to rocket raccoon". game will be absolutely free. from fans and for fans. therefore we need your help!!! we will make amateur game bright and memorable. we will make great adventure!

Anywhere 2D Artist [SURVIVAL GAME] at Anywhere

2d artist [survival game] anywhere anywhere artists i am looking for partner that can do some design for my game until it finished or at least released alpha version, because the profit came when it released from donating user and ads (android). my game (its survival genre) is on middle stage of development. it already has fully functional save system, gameplay system, and basic survival elements. its only need better graphic and animation. it will be released on pc, android and etc. props and building designer role: - trace from raw image to vector image - make props (like items, wreckage and building) and texture them. - design level creature (monster) designer role: - designing monsters - animate it with spriter tool software (http://www.brashmonkey.com/) if you are college student or below and want to make some great portfolio and profit on your spare time, well its great opportunity. we will make it. about the game: the ruin its not zombie game, your enemies are nature anomaly that caused by unknown source. you have to survive on post apocalyptic world and you definitely are not hero. most of your adventure are just witnessing and avoiding dangerous looking anomaly. keep your eye on hunger ,thirst ,stress ,sleep ,health ,cold ,and radiation. store, house and etc are available to be looted. join faction and cooperate with them to keep alive and discover what is really happening on your world.

Anywhere 3D Artist at ZipZap Games

3d artist zipzap games anywhere artists we are looking for a talented modeler who is capable of creating good quality models in post-apocalyptic zombie theme. we are working on a zombie highway style game for ios/android/windows phone with the sickness of dead rising 3. we are almost done with the programming part, now we have to fill the game with some awesome assets we use unity 3d for this project so it would be a great thing if you had experience with it before. ------------------------------------------------------------------ requirements: - experience with modelling before - low/mid poly modelling skills - ability to create good quality diffuse,normal and specular maps - ability to create anti-zombie cars with our without concepts - good written english skills good things to have: - experience with unity3d. - experience importing models to unity3d. - being able to create your own materials and make them importable to unity3d. - good team working skills. - creativity -----------------------------------------------------------------

Anywhere 3D Artists, C# Unity Programmers at Anywhere

3d artists, c# unity programmers anywhere anywhere artists we are looking for a 3d artist for our project: we are working on an android game called "test time".right now we have just some models to try with them the code, we'll need more models for the final game.the game is set in a classroom, and the aim is to help all the students to cheat, so we need someone able to model school forniture. interested coders and level designer can also apply. we will be using c# in unity. the game as i said will be published on the playstore once finished. in the future we are thinking of making more than one game of this kind if the idea will like to the people. no commercial titles experience required. the project is volunteer based, there is no monetary compensation (possible compensation if the game will be successful), but you will benefit from experience gained and portfolio work. it is required that you use skype or steam for quick communication. please also explain why you would like to join the studio and work on our games.

Anywhere [Unpaid] Character Modeling, Terrain Design, Texture Design, Game Art, Logos. at DarkForge Gaming

[unpaid] character modeling, terrain design, texture design, game art, logos. darkforge gaming anywhere artists this position is not what i would call a job, but more of an investment. darkforge gaming is a group of people who will be making games. this position will not be paid, but you will gain experience, new friends, and have fun doing what you love. the specific project you will be working on is a moba called trinity strife. this game will take a while, but is not binding in any way (we're not gonna force you to do anything). positions in the art field we're looking for: character modeling/character mapping/character design sketching terrain and texture design character/ai/ambient animation concept sketch art (creates a sketch of what 3d modelers will be making) icon and splash art etc. (pretty much if you're a digital artist of any kind, there is sure to be something for you. there are no specific requirements or styles we're looking for. the things you might be working on: actual in-game art/graphics/models icons and splash art for client that handles friends, matchmaking, and account. logos, graphics, and other designs for website (as you can see, it's lacking in pictorial and graphical content).

Anywhere Client-Side, Server-Side, Networking, Basic Game Design and Structure at DarkForge Gaming (Not a company...yet)

client-side, server-side, networking, basic game design and structure darkforge gaming (not a company...yet) anywhere programmers this is a position to be a part of the darkforge gaming team. darkforge gaming is not a company, nor will this position be paid. to simply explain, i'll put here our mission statement: "our goal is simple: to make a game that people enjoy playing. we aren't here for money. we aren't here for fame. we aren't here for recognition. we are here because this is what we love doing. we are here because we want to provide endless entertainment to anyone who wants it." essentially, this is a position where you will make new friends, have fun (hopefully), gain experience, and make games because it's what you love doing. requirements: you should probably be able to do at least one of these things fairly well: client-side programming (will be mainly c++ but may involve some other knowledge), base game design, server-side programming(possibly java or erlang). we need to fill pretty much any position you can think of that is involved in making a client-server moba. we will also need to make some sort of database and account system, as well as a launcher/pre-game matchmaking and lobby. what kind of game will this be? it's a moba, like league of legends, dota2, etc. this project is mainly for fun and experience, but it will probably take a while to finish. we may develop some small applications and other things along the way. if you don't like games like this, then you probably don't want to join the team. also, if you don't have much knowledge or background in mobas or the mechanics behind them, make sure to do some research or something.

Anywhere Young Amatuer Artist Wanted [Any Skill Level] [RevShare] at Team Flibbertigibbet

young amatuer artist wanted [any skill level] [revshare] team flibbertigibbet anywhere artists hello gorgeous or handsome, i'm a young game designer whose been working on a project for a long time now with quite a bit of work already finished. things i've already completed 1. a working engine 2. 9 songs for the soundtrack (about 50%) 3. a 50-page script 4. a few level and enemy designs 5. various scatological design documents lying around. i intend on doing all of aspects of game design, programming, music, sound design, pr, et cetera myself. but there is one necessary skill related to game creation that i desperately lack, art! that's where you come in, whoever you may be. i just need a passionate partner to help me ramp up production. things i need you to do: -character design -enemy design -backgrounds -basic storyboarding since this will be my first (hopefully) commercial release, i truly want a young, beginner artist to work with me on this. however, if you are an experienced artist and want to help me on this that's great. like the title of this ad says, i will pay based on revshare. if you are at all interested, shoot me an e-mail and i'll send you my script, some songs, and some design documents so you can know what the game is about. thanks for reading and stay beautiful!

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