It's Minecraft. I mean. Minecraft. Like, why is this even considered indie anymore? Doesn't matter. Obviously it has to be a good game considering it's literally (look it up) the third most purchased game in the history of games, period. (Should be second considering Wii Sports comes with the Wii, which is second only to Tetris)
So... what do I think about the game? You made a skeptic like me impressed. I did not think that Minecraft would be THIS good, in fact I thought Minecraft was an addicting game, with a poorly gui layout design, not to par controls, and all it is, is building whatever you want and the game got popular by doing well in PR or advertisement. NOPE.
Learning Curve 10/10
AI 9/10 (I was hoping I'd be swarmed with midnight monsters after playing the game for over 50 or so hours)
Graphics/content 7/10 (obviously, the graphics are not on par, but content is unlimited)
Worth the buy? 10/10
...Woo. This is exactly my kind of game. I would have not made it any better myself, and I'm really good at making games for a living myself.
Why I rate replayability a 8/10 however, is (and this is being nitpicky sort of), I want something more to come at me after spending all this time playing. I also want my experience to build up and up in levels, than lose it all (Enchanting is also confusing). I want to make things do the work for me. I want to make machines, I want to make something that will go out collecting wood for me in single player. I want to be able to recruit villagers and have them fight monsters (mobs) and forge an army taking over caves and facing hordes of monsters attempting to eat me alive after several, several decadays in Minecraft. I want armies clashing in single player.
Instead, I have to go do this and this and this and this and this. The game does not offer any of that, but that is not why this game is worth a 10/10. This game is worth a 10/10 because this game is the most perfect game I have ever played. Great AI, great story, perfect gameplay, nice gui... it is my type of game that never gets old.
Nitpicky #2: Switch the controls, shift to run, and control to walk. It's a tiny bit better.
Complaint: DO NOT PUT THE TALK BUTTON RIGHT NEXT TO THE FRIGGING MAJOR BUTTONS (WASD)! The "T" button if pushed by accident will disable the player's actions and put the player into chat screen. This is bad, guys. While next to lava or enemies, man, and especially in hot situations, I couldn't think to get out. I kept pressing "T" and mouse clicking attacking creatures and fell in lava, losing all my stuff. TWICE! USE THE ENTER KEY! Most logical position, enter opens chat, enter equals close. We can switch controls, I switched it from T to Enter, but I can imagine I'm not the only one who experienced this. I cannot imagine someone carrying a large and treasured inventory they spent hard on.
Anyways, I love this game, thanks for making it. It is my top 3 games of all time I have ever played.
Looks amazing thus far! Hope it sells well. (this is a day one buy for me, whenever it releases to the playstation store on the vita.) Curious to how things will turn out in the future for other games by these Devs, guess we'll have to wait and see, though I'm super hyped for this one.
If you like platformers with a little bit of rage game, then this is what you were looking for!
The soundtrack is epic. The background story is as simple as original. The game talks about Gustav who must escape from the razor through the NO SHAVE NOVEMBER, this game start on the 1st of november and ends on the 1st of december indeed.
Minecraft has given me experiences I wouldn't hope to get from any other game. I will always remember my first time playing with my friends. It's a truly amazing game. And I am optimistic for it's future. I hardly ever give a game a perfect score but the moments to be had in Minecraft and the near infinite replayability with mods is unlike any other. If you somehow haven't tried this game. Do yourself a favor and don't miss this game.
A ridiculous amount of time has been spent dodging hay and sailing with the plungers, but I'd never give it back. I jokingly always picture certain peoples faces on the hay as I crash into them, lol. The games hat collection is ever growing and I can't seem to resist the urge to have every one! Best feature still to come: Leaderboards! I'm gonna pluner my way to the top for sure!
Neuronball is a game about building and coaching a team of robots playing matches in the worldwide Neuronball Championship. You start the game with a team of “Neurons”, hi-tech robots designed for bot-sports. You are responsible for selecting Neurons playing in your team, distributing skill points, choosing playing positions, upgrading technological components of your Neurons, activating boosters, buying and selling Neurons on the market. You will play live games on your city’s stadium and quickly progress until you can play on national or international stadiums against the top teams.
It is very challenging but addictive and the team behind the screen is doing a great job... We just need an update NOW :)
Beautiful, intuitive - what is not to love? I wish I could use this engine to its full potential, really. Quite a shame - but from what I have seen, there's a reason AAA Devs use this bad boy. The community and documentation make things even easier.