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Strailton is not your average puzzle game. It uses time mechanics!

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DevJournal - Filling the Gaps

DevJournal - Filling the Gaps

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This DevJournal runs through general features which fill the small gaps of this game, such as the design process of the tutorial, and the ways a better...

DevJournal - [EventDev] /// Mainframe

DevJournal - [EventDev] /// Mainframe

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This DevJournal runs through the new system used for building the tutorial levels, among other new features added.

DevJournal - New Galore!

DevJournal - New Galore!

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This DevJournal runs through a galore of updates, being the death menu, level plans, new animations and world viewer cursor input.

DevJournal - Simple Numbers

DevJournal - Simple Numbers

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This Dev-Journal runs through the latest updates, if by 'latest updates', you mean the time button redesign, the mesh optimisation, and the new number...

DevJournal - Spike & Save

DevJournal - Spike & Save

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Going through the Spikes and the Quick Save/Load feature.

DevJournal - Making thy Coins

DevJournal - Making thy Coins

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Being the first entry, this will run through the intro and go to the making of these coins in the game.