Short introduction to the core mechanics of the game, the team, and updates about the project and its progress.
Don't Move is now on Greenlight! Vote for it please!
Balancing, balancing, balancing... It's all in the right game balance. Most things are done, some are still ahead of us but we're getting there...
Nearly all elements are in place and we're close to completing the game. Expect some more updates soon!
Heads up that the DBolical sites will be down on Monday the 17th at 3am PST for 10 minutes.
Guessar- The swipe&guess game it's ready to be tested. Try out for free our new product. Clear your screen with your finger to reveal new zones of the...
Volcano Rescue is now released on App Store and Google Play.
Without any safety procedures, without an ejection seat and with no parachute. It's the alpha-demo of Guts & Glory.
We finally made a trailer. After long nights making art and writing code.
Video from the AoA developer Q&A session is now available to view.
Stutter Plane is now available on several Platforms: Google Play Store, Facebook, Itch.io, Clay.io and IndieDB - Help us spread the word!
We have been working hard these days on our parrot friend in trouble.
It took a while but Spaceshippy!, the number one game for killing Flappy birds, is finally available for IOS.
Old School Survival Game. Trailer and exclusive artworks (and a small surprise).
Long time no see... an update for Sumerian Blood. Now free.
For first article's readers: it's a bit more technical in this one. I'm trying to explain how it was hard to code Bardadum.
I've officially released the gameplay trailer. It shows you some of the gameplay, and the possibilities of the game.
If you’ve ever wanted to be a part of something record breaking, here’s your chance.
DMT has made its way to Kickstarter! Check out this story to get the link and learn about the campaign.
It has been a few weeks since we last posted an update, but we have worked really hard! You may have seen some changes on the website already but we did...
SmartWatchery is using a custom but limited raycasting engine (similar to Wolfenstein 3D) to render the 3D perspective, textures and sprites of the maze.
We just launched our Kickstarter campaign! Check out the pre-alpha demo for Mac and Windows on our Kickstarter page. Feel free to give it a whirl and...
While this game is getting released, Hapeyron has helped us with creating the Launch Trailer, and boy, what an amazing job he has accomplished..
Our first product, Tanuki Forest, has just been released on to the App Store and is free!
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