Unity is a feature rich, fully integrated development engine for the creation of interactive 3D content. It provides complete, out-of-the-box functionality to assemble high-quality, high-performing content and publish to multiple platforms. Unity helps indie developers and designers, small and major studios, multinational corporations, students and hobbyists to drastically reduce the time, effort and cost of making games.

Using Unity, you can publish your game on the following platforms: Mac OSX App, Windows Executable, Web Browsers (using the Unity WebPlayer), iPhone, iPad, Android phones and tablets, Wii, PS3 and Xbox 360.

Unity supports the creation of almost any game imaginable, including:Browser-based MMOGs, First-person shooters, Racing games, Real-time strategy games, Third-person shooters, Roleplaying games, Side-scrollers, ...and many moreVisit the gallery section of our site to see some of the games that have been powered by Unity.

You can download Unity for free from anywhere on our website. No charge whatsoever and no strings attached. Anyone who meets the terms of the license agreement can use Unity to create, publish and sell games for desktop computers and the web at no cost.

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Development

The Art Team did an art pass on tutorials, camera, fx, and game pieces; completed the Forest level; worked on North Gate map; sculpted, created low poly model and rigged Faydin; created a boss piece; worked on North Gate map; created Celestial Giant camp screen idle animation; worked on textures for adventure map; created Thieves Guild tileset; working on rift concepts; set up locations and light; and worked on map mesh art.

The Audio Team set up ambient sound links and added Tutorial 1 to 3, scenario, and adventure map ambience; improved audio setup for story encounters; added UI sounds and fixed doubled up UI sounds.

The Design Team cleaned up adventure map and camp UI; adjusted map UI for camps and waypoints, then improved gate/waypoint flow; added warfare Faydin to tutorials; edited Blade Master tutorial; worked on Lavella Tutorial maps 1-3; balanced tutorials; ported queries from Appuri to Snowflake; edited Gate District content; wrote Northgate PvE 5 scenario; created scenarios and laid out map for Smithstone and added tip UI; fixed names and portrait; wrote script for zone 2; and cleaned up deck collect view.

The Engineering Team added dynamic content loading and wishlists to Store, plus updated store analytics; made 3D map functional and iterated on 3D map elements; improved map editor and waypoints; worked on raid notice rewards; fixed health meters; enabled replays from camp; worked on Adventure decks; added gate cinematics; fixed timeline tags, resetting losing battles, and resetting level feature, self-practice, button banners, maps; fixed replay issues; added teleport effect between waypoints; refactored quests; and coded cinematics.

3D Printed Korghan


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Tired of endless runner games, the solution a colorful 3D arcade platformer.

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UnnyWorld

MOBA

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Labyrinth CCG + tactical RPG

Labyrinth CCG + tactical RPG

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Play both adventurer and dungeon master in an immersive 3D world! Labyrinth combines the depth, replayability, and customization of a CCG with the look...

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3D10

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5 ***** Rated, FREE, Fun, Simple, Challenging Puzzle ~ Skins: BLOCKS, EMOJIS, GEMS, FRUIT, CANDY, EXTENDED ~ Play: CLASSIC, POWER-UPS, TIMED+, TIMED...

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Odium: To the core

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Comments  (0 - 10 of 191)
DOMENISHI
DOMENISHI

Despite what some people say, Unity is a very useful engine. It's really easy to use and get the hang of.

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Guest
Guest

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hatsune-fan
hatsune-fan

love the engine, I'm just not that good at it yet lol.

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VectorX
VectorX

Great Engine.
An engine up to large projects. We use it in Oberion Games and recommend !

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Shogo-Subarashi
Shogo-Subarashi

(buried)

I'm looking for a serial number for unity 5 pro version. If anyone could hit me up with that I would appreciate greatly. Thank you.

sorry that was me before. for some reason i wasn't logged in.

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SnappGamez
SnappGamez

Really nice engine. Could use a more updated UI. Still learning. HOW DOES I CAMERA???

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Tantalus_Denton
Tantalus_Denton

Unity is the best! We are developing a vehicular combat DesperatioN with Unity. Making the best of the graphics and physics check us out guys Slidedb.com Desperationgame.com

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WatsonLS
WatsonLS

Love Unity. Its easy to use, very user friendly and the support is out of this world with tons of video tuts...
why would you choose anything else really.
and if any 1 is intrested check out the game im making atm

yea i totally made this comment to try get people to chech my blogs out, sue me XD
Indiedb.com

Stay Indie chaps..

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DonBre
DonBre

God bless unity!

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valentin_ivelinov
valentin_ivelinov

help me if i install a unity webplayer i play 3d game and doesnt work please help me :(

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Highest Rated (8 agree) 7/10

The advantages of Unity are: +You can build for nearly all major plattforms +Easy to learn +Great assets pipeline, which supports most 3D packages +Great and helpful community and hundreds of useful tutorials +Good documentation +A big fund as backbone. So this engine will be further developed and getting better +one of the most optimized mobile engines So why I give only 7 out of 10? Well, Unity has unfortunately some really weak points: -Basic version is free. But if you serious about game development…

Sep 21 2011 by dongiboy2000

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