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Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens to contain the most powerful engine this side of a million dollars.

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'Soul of Azores' new update! β€” Devlog #4

'Soul of Azores' new update! β€” Devlog #4

Soul of Azores

'Soul of Azores' news β€” What we made during the following week!

πŸ₯³WE’RE β‚›β‚œα΅’β‚—β‚— ALIVE! - V. 2.3.0, JKR for Charity, and Project T-1000

πŸ₯³WE’RE β‚›β‚œα΅’β‚—β‚— ALIVE! - V. 2.3.0, JKR for Charity, and Project T-1000

Just Keep Running

πŸ‘‹Hi! You might be wondering where we’ve been. Let us explain! :D

#4 Essence of the Past Devlog - New Logo, Spec-sheet and DEMO RELEASE!

#4 Essence of the Past Devlog - New Logo, Spec-sheet and DEMO RELEASE!

Essence of the Past

4th article about our in development game, Essence of the Past.

Sugar Mess - Let's Play Jolly Battle Demo is available on PlayStation VR2

Sugar Mess - Let's Play Jolly Battle Demo is available on PlayStation VR2

Sugar Mess - Let's Play Jolly Battle

Sugar Mess - Let's Play Jolly Battle Demo is available on PSVR2 now! Get ready to play this story-driven arcade shooter centered around a linear campaign...

Dungeon Inn - Demo Update: Added Difficulty, Improving UIs and Visuals

Dungeon Inn - Demo Update: Added Difficulty, Improving UIs and Visuals

Dungeon Inn

Dungeon Inn - Demo Update: Added Difficulty, Improving UIs and Visuals.

The art of Library of Babel

The art of Library of Babel

The library of babel : The game

In this post, we will talk about the art behind The Library of Babel, the amazing creator behind it and her creative process.

Devlog 8 - Skill Selection First Draft

Devlog 8 - Skill Selection First Draft

Echoes in the Deep

An update on our first draft for a skill selection UI for playable characters.

Letters & Legends - 1 week since it went live!

Letters & Legends - 1 week since it went live!

Letters & Legends

Letters & Legends has been live for nearly a week now, and has started to get some positive reviews!

Dev Blog 9

Dev Blog 9

Major Alvega: Times Of Trouble

Today we bring you an update about mechanics and art for you to enjoy.

(#73 Dev Diary) From Industrial Gloom to Natural Bloom

(#73 Dev Diary) From Industrial Gloom to Natural Bloom

Elfscape: Ancestors

Update about the plants' animation in red environment.

Ascent is over... for now

Ascent is over... for now

News 1 comment

The Ascent event is over, so we look at some player screenshots and what's coming next.

DEMO IS HERE!

DEMO IS HERE!

Tavern Manager Simulator

Hello, Travelers! The demo has been released! Restore your fantasy tavern to its full glory. Repair, improve and expand the establishment. Cook delicious...

Major Marble - Kickstarter Announcement

Major Marble - Kickstarter Announcement

Major Marble

Great news! I will be launching a Kickstarter campaign soon.

This Thing Of Ours Launches on May 11th 2024

This Thing Of Ours Launches on May 11th 2024

This Thing Of Ours

After years of hard work, we're happy to announce that This Thing Of Ours is officially coming out on May 11th 2024!Β 

Dev Diary: Main Campaign Weapons

Dev Diary: Main Campaign Weapons

Sugar Mess - Let's Play Jolly Battle

For a deeper dive into the game and shooting mechanics of our VR FPS, today we decided to compile a guide to the game’s arsenal. In this Dev Diary we...

New Demo Released!

New Demo Released!

CounterAttack

A new demo for CounterAttack: Uprising has been released!

Lost Paws Version 0.7.2 is now out!

Lost Paws Version 0.7.2 is now out!

Lost Paws

The next big update for Lost Paws is now out! This update is focused on many quality-of-life changes, a graphics and environment upgrade, and most importantly...

Devlog # 2 | our devs playing against each other | South Pole Bebop

Devlog # 2 | our devs playing against each other | South Pole Bebop

South Pole Bebop

Watch our devs competing against each other in South Pole Bebop for a 2-person buffet dinner.

Somber Home DevLog #5 - Level Design (Sketches)

Somber Home DevLog #5 - Level Design (Sketches)

Somber Home

Living room sketches for our game "Somber Home"!!!

Equipment Rework Live

Equipment Rework Live

Raiding.Zone

Avatar Compilation system and two reworked raids are now live.

DevLog #6 - Color Studies for the Levels!

DevLog #6 - Color Studies for the Levels!

Plaguebound

In this quick weekend DevLog we will talk about a colored studies for a level!

Air Units Foundation and DirectX 12 Support

Air Units Foundation and DirectX 12 Support

Assembly RTS - Unleash Your Forces

DirectX 12 support is coming to Assembly RTS, a real-time strategy game with deep customization mechanics. Discover seemingly endless possibilities. Assemble...

Dev Diary - Alone - Tribe - Ram

Dev Diary - Alone - Tribe - Ram

Alone

This week I started on the first (alternative) map for the "Storming the Fort" mission.

Upcoming Update 1.1.5

Upcoming Update 1.1.5

CounterAttack

Update v1.1.5 has been in development for a while and is getting close! A new demo will be released at the same time.

Relic Odyssey planned release date in Q2 2024

Relic Odyssey planned release date in Q2 2024

Relic Odyssey : Ruins Of Xantao

A FPS action-adventure game, Steam Deck support, on Steam in Early access.

Dev Blog 7

Dev Blog 7

Major Alvega: Times Of Trouble

This week we will show you some models that we have created for our game!

Something's Brewing in the Abbey #108

Something's Brewing in the Abbey #108

Ale Abbey - In Hops we Trust

Another quick update on Ale Abbey's weekly development progress!

Devlog #1: Starting over and UI

Devlog #1: Starting over and UI

Bad Girl

Greetings, fellow retro enthusiasts and action aficionados! It's time to dive back into the adrenaline-soaked world of "Bad Girl Turbo" as we embark on...

Devlog #05 - Not a Devlog

Devlog #05 - Not a Devlog

Moira

How about a little breather? Today's "devlog" will explore a bit beyond our game's realm...

'Soul of Azores' news β€” Devlog #3

'Soul of Azores' news β€” Devlog #3

Soul of Azores

'Soul of Azores' news β€” A new devlog to show this week's progress!