Tag "Animation"  (0 - 30 of 41)
Quote Codes Diaries 4: Animating in After Effects

Quote Codes Diaries 4: Animating in After Effects

News

Welcome to Quote Codes Diaries 4. Picking up from the previous blog, today we look into the process of animating your Animographies using After Effects.

Progress Status(Jan-15)

Progress Status(Jan-15)

News

The first "Progress Report"; -All Base mechanics are done as well as environmental hazard Scripts. -All Gameplay player animations are completed(There...

Quote Codes Diaries 3: Animation + Typography = Animography

Quote Codes Diaries 3: Animation + Typography = Animography

News

Animography is a typefoundry that provides motion designers with animated typefaces. Today we at look how it inspired us to animate the Primitive Font!

Custom art pipeline for Agatha Knife

Custom art pipeline for Agatha Knife

Feature

We review the art pipeline we worked with during the development of our second Psychotic Adventure, Agatha Knife.

Have you any idea where you are?

Have you any idea where you are?

News

Have you any idea where you are? Think you're smart enough to get out? ;)

larva actionfighter

larva actionfighter

Game

it is mobile game which if free to download. and it is made with larva (larva is very famous animation in korea and all around the world. it is very cute...

Unity 3D: How we optimized Ragdoll animation of death

Unity 3D: How we optimized Ragdoll animation of death

Tutorial

To make the death looks more realistic we used usual ragdoll animation based on physics. And everything was good… in the beginning. When the number...

VFX for 2D Fighting Game

VFX for 2D Fighting Game

Job

Hey, i'm looking for someone who can design and animate visual effects such as Hitsparks, slashes and impact effects which are most commonly used in fighting...

Apparatus - animation system of climb on shelfs & GLARE filter

Apparatus - animation system of climb on shelfs & GLARE filter

News

Animation system of climb on shelfs that allows the main character to use various climb animation depending on the sytuation.

Apparatus - robot solider model & basic animations

Apparatus - robot solider model & basic animations

News

Let's see what a soldier robot looks like and its basic motion animation.

Apparatus - main hero & robot solider

Apparatus - main hero & robot solider

News

Updates of main hero animations and the model of a robot soliders.

Cutscene Animation and a Funny Lesson About Sound Effects Packs

Cutscene Animation and a Funny Lesson About Sound Effects Packs

News

This entry is about a new cutscene I made, and also about why I hate searching for sound effects.

Version 0.0.21 update: The art breathes (literally)

Version 0.0.21 update: The art breathes (literally)

News

Finally getting into the final art, I have animated and illustrated the first scene where Firalda's father is calling her. The animation might get a better...

New Animation for the Game Scary Stories for Kids 2

New Animation for the Game Scary Stories for Kids 2

News

We have created and released a short cartoon animation related to our game Scary Stories for Kids 2. Check out the video and let us know what you think.

Idol Maker : Hot Celeb

Idol Maker : Hot Celeb

Game

Make an Idol! Manage Your Entertainment Agency! There are 150 different characters!

Orx Portable Game Engine 1.8 Final is released

Orx Portable Game Engine 1.8 Final is released

News

Final version Orx 1.8 is out. Features include a revamped Data Driven Animation System, arm64-v8a support and support for Visual Studio 2015. Download...

DodgeOrb Character Animation Spotlight

DodgeOrb Character Animation Spotlight

News

Checkout the character animation process and progress in this exclusive behind the scenes development blog post! Boy, you people are lucky-awesome!

Animating the environment

Animating the environment

News

I wanted to share with you today some work that I’m gladly doing now. Which is animating the environment and making the locations more interactive.

Creating 3D animation sequences with WaveEngine Game Actions

Creating 3D animation sequences with WaveEngine Game Actions

Tutorial

In this article we are going to see how to create a simple 3D animation sequence, it is very useful when you want to create initial tutorials or real...

Walk cycle tutorial

Walk cycle tutorial

Tutorial

We compress an hour of animating into an 11 minute tutorial showing you the process of putting together a walk cycle ready to be exported into a game...

Game Developer’s Blog – Rag Doll Tutorial

Game Developer’s Blog – Rag Doll Tutorial

Tutorial

Do you like making your models flop on the ground like fish? Check out this tutorial for Unity on how to apply ragdoll physics to your models!

UE4 - Animation and Rigging Toolkit

UE4 - Animation and Rigging Toolkit

Tutorial

Check out an overview of the Animation and Rigging Toolkit! This is the toolset Epic Games' lead technical animator Jeremy Ernst created for our own internal...

Shooting Particles in Unity

Shooting Particles in Unity

Tutorial

For my first Unity game, I wanted to experiment with particle effects and I soon found a way to make an avatar shoot out particle fireballs. The particles...

Animating the "Run"-Cycle of a Snake Warrior

Animating the "Run"-Cycle of a Snake Warrior

Tutorial

This tutorial shows how to animate a "Run"-Cycle of a Snake Warrior because no Hack 'n Slash is complete with at least one Snake Warrior in it. ;)

Bananaz in Space modeling a prop series video 3

Bananaz in Space modeling a prop series video 3

Tutorial

Animating a prop that we modeled and rigged in previous videos.

Create a pool with Dynamic Ripple

Create a pool with Dynamic Ripple

Tutorial

Create a dynamic pool in Unity with the Dynamic Ripple Modifier from MegaFiers

[Submerge] Tutorial - Animations for Unity 4/7 (Update)

[Submerge] Tutorial - Animations for Unity 4/7 (Update)

Tutorial

In this Tutorial we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

Unity iOS Essentials: Flyby Background

Unity iOS Essentials: Flyby Background

Tutorial

One of the best ways to make the menu system engaging is to have the player fly through one or more of the game scenes as a backdrop to the menu system.

Animating Properties and Tweening Pages in Android

Animating Properties and Tweening Pages in Android

Tutorial

In this article by Alex Shaw, we will build on tweening techniques and also apply some new techniques that were introduced in Android 3.0.

Developing Flood Control using XNA Game Development

Developing Flood Control using XNA Game Development

Tutorial

While playable, Flood Control in its current form is rather rough. This article will address the issues with Flood Control.

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