Tag "Dev Diary"  (0 - 30 of 4,159)
Target Practice -- Featuring a New Ability

Target Practice -- Featuring a New Ability

News

Hey everybody! I’m back with a shiny new version of the demo featuring target practice mode and a new ability to mess around with.

Testing and Feedback

Testing and Feedback

News

Discussing some of the points made during playtesting.

Rogue Machine - Controls

Rogue Machine - Controls

Feature

Rogue Machine can be played using either a keyboard, gamepad or touch screen. In this article I explain the basics of how the game works and how my dislike...

Beta Testing Details!!!

Beta Testing Details!!!

News

Learn how to get involved with the development of SHOOTY TROOPS™!

Minimizing Risk as an Indie Developer (GameDev Audio Log #6)

Minimizing Risk as an Indie Developer (GameDev Audio Log #6)

Feature

Explore 5 helpful ways to minimize risk as a small indie developer, particularly when you're bootstrapping it and pushing to find success with your first...

Two Steam emoticons have been replaced.

Two Steam emoticons have been replaced.

News

The last two Steam emoticons have been replaced based on the 2017 version.

Old news and good news

Old news and good news

News

After several months of hard work, we are ready to show the new update of Math Defenders, starting with the good and old new... Math Defenders was greenlit...

Free Steam key + bonus content if you buy now!

Free Steam key + bonus content if you buy now!

News

Buy Neofeud before it gets on Steam and get the Neofeud bonus content (2 1/2 hour soundtrack + Neofeud in ebook-form) FREE! Plus, work begins on the next...

Progress Report - April 17th, 2017

Progress Report - April 17th, 2017

News

Happy Easter! We’ve been testing our demo and decided that the tutorial and manual wasn’t quite intuitive enough, so we...

Warpaint World Update

Warpaint World Update

News

From the logs I can tell many of you are having a good time with the game, especially with the figure painter! What's in the coming update: -Translation...

Half-Rats: Parasomnia Greenlight Campaign!

Half-Rats: Parasomnia Greenlight Campaign!

News

Well, as a neat little experiment, I decided to put Parasomnia on campaign for Greenlight. Half-Ratters, it is at this time that we bid you cast your...

The New Buildings and Nubs 2.0

The New Buildings and Nubs 2.0

News

Some new constructs and Points of Interest as well as a fresher looking Nub Model.

SHOOTY TROOPS™ Development Update

SHOOTY TROOPS™ Development Update

News

Follow along as 804 Game Studios develops SHOOTY TROOPS™ in this second Development Update for the FREE Endless Arcade Shooter that will be sure to...

What is Plunder Kings?

What is Plunder Kings?

News

Plunder kings is an endless shoot em up where you fight through hordes of enemies until you die. Players can choose between 3 characters/ships that each...

The update is coming...

The update is coming...

News

We are working on the new update this month, which will bring, a new mechanic, a new home screen and selection menus and new features!

Fractal Space - PC Development Update #5

Fractal Space - PC Development Update #5

News

News and screenshots about the progress of the Enhanced PC Version of Fractal Space, as we're getting ready for Reboot Develop Conference!

Our Ways DevLog #5 Make it vital

Our Ways DevLog #5 Make it vital

News

This update show the level implementation process and eye emotions added to characters.

A Few Small Things

A Few Small Things

News

We've got Cages and Chest Animations and a lot of little things.

SHOOTY TROOPS - Introduction

SHOOTY TROOPS - Introduction

News

Get your fingers ready! You'll need them refreshed and warmed up to be able to survive the endless waves of enemies that SHOOTY TROOPS™ throws at you!

Turning our 8-bit game into 3D stonepunk!

Turning our 8-bit game into 3D stonepunk!

Feature

Our artist Tom Rutjens talks about the development and evolution of the Antegods art style : going from an 8-bit pixel art style to a 3D style dubbed...

Progress Report - April 3rd, 2017

Progress Report - April 3rd, 2017

News

Here’s a comprehensive list of everything that has be completed for Deep Sixed in the past two weeks, just so you know how hard the team has been working...

Antegods Code Update #21: Growing Procedural Plants

Antegods Code Update #21: Growing Procedural Plants

Feature

With the crowdfunding campaign for Antegods on Fig.co ongoing, development of the game has been a little slow, but still we will try to keep you up to...

Derelict_ Roadmap week 2

Derelict_ Roadmap week 2

News

Hello everyone! 2nd week progress report on derelict coding. It has been a very busy week! Code wise, the doors are now integrated into the path finding...

Antegods Code Update #20: The ever changing battlefields

Antegods Code Update #20: The ever changing battlefields

Feature

We’re 3 weeks into our crowdfunding campaign over on Fig! That means everyone is really busy but are still committed to keeping you up to date on our...

Our Ways DevLog #4 Yay! Chapter 1!

Our Ways DevLog #4 Yay! Chapter 1!

News

We got new color scheme for Chapter 1 and also 8 levels are designed.

New chapter of levels released for Grab the Bottle

New chapter of levels released for Grab the Bottle

News

We just released a huge update for Grab the Bottle, bringing new levels, art and music to the game.

Time Recoil: Architecture and Alpha Versions

Time Recoil: Architecture and Alpha Versions

Feature

Latest news of time bending top-down shooter Time Recoil. See the gifs and maybe join the alpha!

Random points of interest spawning and despawning

Random points of interest spawning and despawning

News

An overview of what I have been up to for the past week, and what I am planning next for my contributions to Loot Nubs.

New Features for the Alpha

New Features for the Alpha

News

2 New Buildings and some of the features added to create our first Alpha.

Derelict_ Roadmap

Derelict_ Roadmap

News

Hi Im David Harrison would like to introduce myself i'm the programmer for Derelict, and want to start a weekly update that will be posted every sunday...

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