Tag "Dev Diary"  (0 - 30 of 4,126)
New Landing page

New Landing page

News

check out the new landing page for feed the fox and the new update!

Antegods Design Update #18: Special Powers or Animal Instincts?

Antegods Design Update #18: Special Powers or Animal Instincts?

Feature

With the crowdfunding campaign for Antegods on Fig.co ongoing, development of the game has been a little slow, but still we will try to keep you up to...

Fourth week of development, working on building highlighting

Fourth week of development, working on building highlighting

News

This week was mainly focused on adding an optional visual element: highlighting for buildings.

New Buildings and New Enemies

New Buildings and New Enemies

News

2 Brand new buildings and a start to the combat system

Neofeud Coming March 25!

Neofeud Coming March 25!

News

Greetings, Neofeudal Lords and Ladies! I've just announced the release date of Neofeud as March 25. So please, spread the good word to your friends, the...

Dev Diary #14 - Cinematic Trailer

Dev Diary #14 - Cinematic Trailer

News

As we continue developing Shuyan, an action graphic novel, we'll keep you updated through devlogs on the progress. This week we have our first cinematic...

Malevolent Machines 1.3 Update

Malevolent Machines 1.3 Update

News

Update Announcement We're going to be putting in another update with some more features. I'll have a release date soon as we're in the final testing phases...

Our Ways DevLog #3 We are coming to Chapter 1!

Our Ways DevLog #3 We are coming to Chapter 1!

News

Finally confirmed the UI flow. Take a look at the demo video!

Dev Diary 03: Polishing, Finishing up

Dev Diary 03: Polishing, Finishing up

News

Polishing, and finishing up the game. Changes and updates to the UI. Music sample. New game poster and the near future game release.

Taking the Airbus to GDC

Taking the Airbus to GDC

Feature

As we continue working hard to make our stonepunk arena action game Antegods a reality, you can stay up to date on our development process with regular...

Progress Report - March 11th, 2017

Progress Report - March 11th, 2017

News

We’ve started work on scripting the cutscenes between missions. An absolutely terrific artist, Simon Valev, has joined us to assist with storyboarding...

Developing SHIRO

Developing SHIRO

News

Some thoughts on our workflow and the progress we made regarding UI, Design, Story and Sound of our puzzlegame SHIRO.

Derelict_  : A big update for March!

Derelict_ : A big update for March!

News

Lots of work has been done in the past 2 months. While we haven't posted much on the forums, or IndieDB we have been hard at work trying to finish the...

Rogue Machine - An Introduction

Rogue Machine - An Introduction

Feature

Rogue Machine is a third person action roguelike or possibly a roaming beat-em-up. Apart from that I have very little idea what I'm doing.

Prefab Generation

Prefab Generation

News

Working on the Infinite terrain generation and spawning/despawning of trees and placeholders.

The BIG FAT Doris Episode 2 update with New Podcast!

The BIG FAT Doris Episode 2 update with New Podcast!

News

More information about the upcoming title, The Tale of Doris and the Dragon Episode 2! New podcast and we discuss major changes in comparison to Episode...

New Nubs!

New Nubs!

News

New Nubs, New Loots, New Castle, New Shader and Android Support!

Flashcard Clash Development Update 5

Flashcard Clash Development Update 5

News

This week we got our main character animated, finalized the app icon, and polished up the UI.

Introducing the Defender and an Updated UI

Introducing the Defender and an Updated UI

News

Check out the latest class addition to City of the Shroud, a tactical fighting RPG with a living, community-driven story.

New Trailer for The Tale of Doris and the Dragon - Episode 2

New Trailer for The Tale of Doris and the Dragon - Episode 2

News

Doris’ adventure continues in the upcoming title from Arrogant Pixel. New Trailer for Doris and the Dragon has been announced! We are also seeking votes...

Progress Report - March 4th, 2017

Progress Report - March 4th, 2017

News

The past week has been nothing short of insane, with the team accomplishing new milestones every day in advance of our first reveal – building up a...

Armies of Cannons warfare

Armies of Cannons warfare

News

The armies of Cannons warfare, are divided into two main factions, the coalition and the conglomerate. Each with its own units, in this fictional universe...

Lighting Revamp, New Sky and Ocean comming soon

Lighting Revamp, New Sky and Ocean comming soon

News

Let's talk about what have been made to enhance the game experience, lighting rework, dynamic sky and dynamic ocean with wave. I also added good looking...

Battle Mode Update!

Battle Mode Update!

News

Tippy Towns - Build, Balance and BATTLE. A bit of information of the Battle update!

GDC, publishing, local co-op and more

GDC, publishing, local co-op and more

News

It's time of the big news, guys! We show some new cool stuff in our game and tell about some cool thing that happened around our game.

Corbin gets a facelift

Corbin gets a facelift

News

With the game Greenlit on Steam we thought we would put some time making it something bigger.

Parasomnia Final Release Coming VERY Soon!

Parasomnia Final Release Coming VERY Soon!

News

Oh, you've been waiting for it - and so have we! The final release version of "Half-Rats: Parasomnia" is slated for release in the very near future!

Our Ways DevLog #2 Title + Chapter Menu

Our Ways DevLog #2 Title + Chapter Menu

News

The design of title menu and chapter menu are finished.

PC Development Update #4

PC Development Update #4

News

A few new screenshots and news about current Work In Progress of the PC version of Fractal Space!

New Builder UI

New Builder UI

Feature

Frag the tanks (former Wartech Commander) is getting a new builder user interface! Check it out and leave a comment!

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