Tag "dev diary"  (0 - 30 of 4,242)
Twin Moon Galaxy - Combat and Progression

Twin Moon Galaxy - Combat and Progression

News

Find out more about combat and character progression in Twin Moon Galaxy.

Fluffy Gunners Major Update

Fluffy Gunners Major Update

News

With a major update now out, here is a rundown on the some of the new features.

Torque Release and Big Giveaway!

Torque Release and Big Giveaway!

News

Torque is a 2D Physics-Based Car Game. We have a "Team" of myself, and only myself. I am a 14 year old that develops in my free time.

AOR to be released finally on 2018

AOR to be released finally on 2018

News

After a while there's a new Anthem of Roses Update - Art style, sound remastering, future intentions and demo release announcement.

Kingstagram needs you!

Kingstagram needs you!

News

We're on YUNOIA. YUNOIA is the very nice platform that connects developers to publishers and investors. If you are interested in Kingstagram, it's time...

Project Empires Development Update #4

Project Empires Development Update #4

News

Welcome to another week of updates from us at Prototype Studios. We’ve been working hard these past few days to bring Project Empires to a near-demo...

What is Kingstagram?

What is Kingstagram?

News

The most elite social network for world leaders. The world funniest geopolitical simulator.

Fishing Cactus presents: Algo-Bot

Fishing Cactus presents: Algo-Bot

News

Over a year after the release of Epistory - Typing Chronicles, it feels like a perfect time to reveal our next original title: Algo-Bot.

Join ANDi on Discord

Join ANDi on Discord

News

Looking for a Discord channel dedicated to Mobile?

Updating and Level Generation

Updating and Level Generation

News

We've been busy developing new systems, and progressing forward.

Project Empires Development Update #3

Project Empires Development Update #3

News

Welcome to another week of updates from us at Prototype Studios. We've been working hard these past few days to bring Project Empires to a near-demo state...

Project Empires Development Update #3

Project Empires Development Update #3

News

Welcome to another week of updates from us at Prototype Studios. We've been working hard these past few days to bring Project Empires to a near-demo state...

Our Ways DevLog #8 Chapter 5 & 6, Game Icon

Our Ways DevLog #8 Chapter 5 & 6, Game Icon

News

In last few weeks, we implemented Chapter 5 and 6. And also create a game icon for launch.

Really good news!!!

Really good news!!!

News

There is some really good news in this article.

SHOOTY TROOPS™ Officially Released!!!

SHOOTY TROOPS™ Officially Released!!!

News

“Ladies and Gentlemen … we have lift-off” T-Minus 0:00 and SHOOTY TROOPS™ – The Endless Arcade Shooter is officially launched into the world...

Insights in the dev process of two Indies - Tops and Downs. Part 2

Insights in the dev process of two Indies - Tops and Downs. Part 2

Tutorial

Sharing insights into the development process of our mobile game 'Deadly Labs', mistakes and workarounds we did along the collaboration process.

Rogue Machine - Map Design

Rogue Machine - Map Design

Feature

Good levels are tricky to design so why not just procedurally generate them? Well, as it turns out, it's not that simple and still requires a huge amount...

Adding Audio

Adding Audio

News

How did I add audio and music to this game with absolutely no musical talent? Come on over to the dev blog to find out.

Bad News

Bad News

News

I've got bad news to tell you all. Please help with the engine by supporting my youtube channel.

GGameE Development update

GGameE Development update

News

Just a development update for my game engine. Please enjoy

Electric Mind Pulse first puzzle finished !

Electric Mind Pulse first puzzle finished !

News

Lock puzzle of Electric Mind Pulse is finished, I'm at 30% of the whole game...

ProjecT Empires Development Update #2

ProjecT Empires Development Update #2

News

Welcome to another week of updates from us at Prototype Studios. We've been working hard these past few days to bring Project Empires to a near-demo state...

Antegods Code Update #23: Setting up the database architecture for our multiplayer game

Antegods Code Update #23: Setting up the database architecture for our multiplayer game

Feature

Our code intern Wouter has his head in the clouds, but with good reason. He has been thinking through the systems that will be needed to store Antegods...

Our tutorial without using any text

Our tutorial without using any text

News

Hi! I would like to share with you my experience of creating our first game. I’ll tell you about how we made tutorial and an interface for a game with...

Neofeud is 20% Off!

Neofeud is 20% Off!

News

Neofeud is 20% off this week! At $12, with 10+ hours of 1366x768 handpainted adventure game goodness, it's a total steal! The game can be found on Itch.io...

SHOOTY TROOPS™ v0.8000 Release

SHOOTY TROOPS™ v0.8000 Release

News

As the countdown to SHOOTY TROOPS™ ticks down to the scheduled release date of July 1st, the developers here keep cranking out new content (Some...

Steam Summer Sale and OST update, and more!

Steam Summer Sale and OST update, and more!

News

Steam Summer Sale 2017 has begun! Also our Original Sound Track DLC has been updated!

Insights in the dev process of two Indies - Tops and Downs. Part 1

Insights in the dev process of two Indies - Tops and Downs. Part 1

Tutorial

Sharing insights into the development process of our mobile game 'Deadly Labs', mistakes and workarounds we did along the collaboration process.

2017 June Updates

2017 June Updates

News

It's been one year since the last update. I know, I'm tremendously late with the roadmap but the project is still going on, nothing can stop me to realize...

Neofeud has been GREENLIT!

Neofeud has been GREENLIT!

News

Yes, Neofeud will be coming to Steam! Thank you all my cyberpunk brethren and sistren for voting! I'm in the process of handling the business details...

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