We are planning to have a playtest at the end of the month. This new playtest will be getting us another step closer to release. We will be testing some new features as well to see if we find any new bugs. The last playtest was quite successful in the sense of problems found and fix. We released the original crafting and weapon skill system but ran into countless bugs that made it not work properly. We have since squashed those bugs and continued working on other aspects of the game. We also had our logo redone completely due to a copyright issue that could pop up from the old one.
Here is the new logo.
The goal is to release in June. There isn't a set date yet but June is the goal.
New Additions
Added a Guard for hire to test for towns.
More npcs around towns
A mini map that is Toggleable by pressing M
A dialog system that will be expanded on through the life of the game
Guard For Hire System - A guard post where you pay gold per set amount of time and it'll spawn a guard to defend the town. It will despawn after the time runs out.
Fixes
Collider in Capture zone issue
Animation not matching movement speed of bear
Occlusion issue with camera
Pier issue with collider
Collider issue with Horse
Building in pirate town next to the vendor is in the ground partially.
Table doesn't have a collider pirate town
Optimized game code to increase fps about 10 to 15%
A new flintlock being added.
Fixed Bugs
Character sheet wasn't showing character
Clothing wasn't saving and wasn't able to be seen from others perspective
Chat isn't typing the text and causes the player to move strangely after trying to type. Also chat above the head doesn't work.
Also getting a ton of reference issues with the male prefab with the gamehud. The inventory messes up on it.
Also can't delete players from character selection.
Damage/Defense isn't showing properly on Status Panel
Interact UI on items isn't showing anymore
Female pants are not disabling the legs and not showing the armor in the status panel.
Stamina Bug not showing ui
Animals not dropping items at all anymore it seems.
Death respawn screen doesn't show up
Melee isn't showing skill gain for clients but the client/server combine shows.
Rum has a collider that causes the player to fall through the ground
Audio for bandit is messed up
Vendor doesn't show items required for purchased
Item Split View isn't showing.
Doors weren't opening properly
Things to Test
Crafting
Views of character
Fishing at the local spot
Respawn points and setting them
Murderboard
Guards attacking the right reputation
Guards for Hire system
Reputation System
Skill system