The Golden Age of Piracy, a time when legends are made or torn down. No trip over the seas is safe and every voyage could be your last. Or... You could find riches, power, and become legend!
Welcome to the dangerous waters of Tattered Sails, an open world piracy survival MMO set during the early 18th century. Here you have a choice; will your story see you rise as a hero of the guard or a dread captain of ruthless pirates?
Explore a world full of resources, sailing from one island to the next, gathering all that you need to build your own haven. Whether a simple home or an outpost, you can let creativity lead you.
Weigh anchor, loose the sails, and set out from your berth with a cargo hold full of goods you've crafted to make your fortune or... Load your ship with cannonballs and gunpowder, ready to hoist the colors and take down those merchant ships! The choices you make and the transactions you conduct matter with an economy that is driven entirely by player actions. Will the world see glorious riches or will it all crumble only to become a ghost story?
Join your friends, create a pirate crew or a company of guards, and let history remember you all as legends. Leave nothing but the Tattered Sails of enemies in your wake!
Don't hesitate to join the Crew here on the Discord Link Discord.gg
Also we use patchkit to help install and update the game.
We are planning to have a playtest at the end of the month. This new playtest will be getting us another step closer to release. We will be testing some new features as well to see if we find any new bugs. The last playtest was quite successful in the sense of problems found and fix. We released the original crafting and weapon skill system but ran into countless bugs that made it not work properly. We have since squashed those bugs and continued working on other aspects of the game. We also had our logo redone completely due to a copyright issue that could pop up from the old one.
Here is the new logo.
The goal is to release in June. There isn't a set date yet but June is the goal.
New Additions
Added a Guard for hire to test for towns.
More npcs around towns
A mini map that is Toggleable by pressing M
A dialog system that will be expanded on through the life of the game
Guard For Hire System - A guard post where you pay gold per set amount of time and it'll spawn a guard to defend the town. It will despawn after the time runs out.
Fixes
Collider in Capture zone issue
Animation not matching movement speed of bear
Occlusion issue with camera
Pier issue with collider
Collider issue with Horse
Building in pirate town next to the vendor is in the ground partially.
Table doesn't have a collider pirate town
Optimized game code to increase fps about 10 to 15%
A new flintlock being added.
Fixed Bugs
Character sheet wasn't showing character
Clothing wasn't saving and wasn't able to be seen from others perspective
Chat isn't typing the text and causes the player to move strangely after trying to type. Also chat above the head doesn't work.
Also getting a ton of reference issues with the male prefab with the gamehud. The inventory messes up on it.
Also can't delete players from character selection.
Damage/Defense isn't showing properly on Status Panel
Interact UI on items isn't showing anymore
Female pants are not disabling the legs and not showing the armor in the status panel.
Stamina Bug not showing ui
Animals not dropping items at all anymore it seems.
Death respawn screen doesn't show up
Melee isn't showing skill gain for clients but the client/server combine shows.
Rum has a collider that causes the player to fall through the ground
Audio for bandit is messed up
Vendor doesn't show items required for purchased
Item Split View isn't showing.
Doors weren't opening properly
Things to Test
Crafting
Views of character
Fishing at the local spot
Respawn points and setting them
Murderboard
Guards attacking the right reputation
Guards for Hire system
Reputation System
Skill system
This play test is to help fix bugs and to try out mechanics. Also we have a new UI as well. We also have some skill updates.
We are moving further closer to sail the open seas with everyone but first we need to test the waters. A closed alpha test will be held on Friday the...
Things have been moving for Tattered Sails as a game. We've hired a awesome developer/programmer for the game. He has made tremendous additions already...
New update includes Halloween items and some fixes toward the game.
Tattered Sails has a launcher/patcher thanks to patchkit. This is a small file bu the game size is 2GB overall once you install it.
Tattered Sails is having a playtest to verify bugs and performance issues. We also added some new items to test as well. We also updated the female model...
New patch has been deployed. Foundations have been added. Halloween Items have been removed besides the Pumpkin Head.
Fixed some issues with the overall placement of objects. Added halloween items as well.
New logo looks awesome!