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Post news Report RSS More VFX for Assembly RTS

Getting familiar with Unity's VFX Graph. Assembly RTS will be an immersive strategy game with physics-based online gameplay!

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Hi there, and welcome back to another devlog!

This week I continued improving the 3D assets for Assembly RTS.
This is also the first time I've used Unity's VFX Graph for an extended period of time.
It worked great for creating this heat distortion effect!

distortion effect 2


The updated vehicle textures and building designs:

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This is also the first time I've used shader graph animation.
It helped me quickly create this light emission effect:

shader animation


That's it for this devlog. As always, I'm looking forward to your comments and feedback.
If you would like to follow the development Assembly RTS consider hitting this button here on IndieDB:

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...or follow me on Twitter and YouTube!

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