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Post news Report RSS Kurofune DevLog - End of Year + Merry Christmas

Well, for this year that's it. What an amazing year it has been and to end it right, we are just giving a small preview of whats to come next year.

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This week, in "Kurofune: Descobrimos Portugueses", we are sinning off for this year and just giving a small preview for what's to come next year.

Hello everyone, we are back! Welcome to another article from 3PAStudios. This post will be the last one for the year, so first and foremost, merry Christmas and a happy new year.
We promise to come back, as stronger than ever and with more cool content to show and insights to our process of launching a game.
As always, follow us on our socials, website, discord, twitter and instagram, drop by, chat a bit and share your thoughts and give us feedback!

An Year into retrospective!

Well, it's been around an year since we first got our prototype for this game, and what a mistake it was... Four students decided that it was a good idea that as an end of degree project we would make a game as massive as a 4X, of course, along the way we started to take some Xs out of the equasion but we still ended with a massive project that took all of us into burn out multiple times.

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Still, we couldn't be happier with everything we accomplished, all the sleepness nights and crunch hours where worthwhile when we could attend all the events all over Portugal, the people we got to meet and the reaction and support of the public in regards to our game.

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But there is still a lot to be done so keep folowing us next year! Once again, have a nice holydays and a rest of a good year!

As always, don't forget to wishlist our game on Steam:

instagram wishlist post


We hope you enjoyed to see our journey so far!


See you next time,
3PA Studios

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