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Week 10 - Internal testing focused on mechanics and AI.

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Hello everyone, first of all we want to thank for week 8 feedback and also apologize for being this late with week 10 devlog. This week we have been doing some testing in our newest build which at the moment is very bare bones and with placeholder art, we are working hard on our environments and we should have some beautiful pictures to show next week, as you can see the next pictures the player is a tree and the AI is the red, we used and infinite map sprite. Also the AI shooter and AI explosion movement speed is still being tweaked.

unknown 1

unknown 2

Check out the video of the game in very early action.

Thank you for reading this weeks devlog, don't forget to tune in for week 11 devlog coming next week

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