Tag "gamedev"  (0 - 30 of 52)
Update #4 on steam early access

Update #4 on steam early access

News

Update #4 to Upside-Down Dimensions on steam early access has just been uploaded.

Update #3 to the game on Steam Early Access

Update #3 to the game on Steam Early Access

News

The hard work to make the game stable in steam continues, as we unravel new bugs an quest for the right solution to it.

“Flying on fart”

“Flying on fart”

News

Use the reactive power of your fart to overcome distance that separates you from the most cherished dream of the mankind – the exploration of space...

Have you any idea where you are?

Have you any idea where you are?

News

Have you any idea where you are? Think you're smart enough to get out? ;)

A NEAR DAWN ~ PROLOGUE: COMING SEPTEMBER 25TH!

A NEAR DAWN ~ PROLOGUE: COMING SEPTEMBER 25TH!

News

The PROLOGUE to A NEAR DAWN will be out 11:00 AM MONDAY, SEPTEMBER 25TH!

Metal Smell Fart – done!

Metal Smell Fart – done!

News

We want to remind that the “Metall Smell Fart” is a parody on a famous series of video games “Metal Gear Solid”, created by God himself and the...

At the moment the game is 70-80% completed!

At the moment the game is 70-80% completed!

News

At the moment the game is 70-80% completed. Basically we need to finish all the mini games and to improve them.

Udpating Steam Early Access Build

Udpating Steam Early Access Build

News

Update 2 to the build in Steam Early Access has been released with new features and bug fixes.

Last Regiment Dev Blog #9 - Why is the game not fun?

Last Regiment Dev Blog #9 - Why is the game not fun?

News

We list down the reasons why our strategy game isn't fun and figure out ways on how to fix it.

Last Regiment Dev Blog #8 - Adding New Factions

Last Regiment Dev Blog #8 - Adding New Factions

News

Introducing the new Tirezia and Mugroot factions in Last Regiment!

Upside-Dimensions now released on Steam Early Access

Upside-Dimensions now released on Steam Early Access

News

As today 9th august 2017, Upside-Down Dimensions is now live on Steam Early Access, ready to deliver hours of fun to players around the world, with its...

Falling Floor

Falling Floor

Game

▶ Avoid holes ▶ Collect cubes ▶ Compete to be #1 in the world Careful! The platform is falling apart. Collect white cubes to survive another few...

Upside-Down Dimensions is coming to Steam Early Access

Upside-Down Dimensions is coming to Steam Early Access

News

Upside-Down Dimensions is close to be edited on Steam Early access.

Zombie Raider Of Ra

Zombie Raider Of Ra

News

Ambient is a regular guy with special secret. Help him to escape from the world of Ra and run the highest score!

Freezing Moon

Freezing Moon

Company

We're a group of nerds from all around the world, that love game development, open source and art. With the help of technology and Internet, we're constantly...

Axetatic

Axetatic

Game

Axetatic , is a single player, axe throwing game. You play a mighty stick-man dominating other stick-mans' trying to obliterate you with their axes. As...

Antegods Code Update #23: Setting up the database architecture for our multiplayer game

Antegods Code Update #23: Setting up the database architecture for our multiplayer game

Feature

Our code intern Wouter has his head in the clouds, but with good reason. He has been thinking through the systems that will be needed to store Antegods...

Last Regiment Dev Blog #7 - Pretty Isn't Good

Last Regiment Dev Blog #7 - Pretty Isn't Good

News

We spent the last two weeks working on two really big parts of the game: the game flow and the back-end. We'll also be altering some of our map art, because...

Last Regiment Dev Blog #6 - Addressing Game Ideas That Suck

Last Regiment Dev Blog #6 - Addressing Game Ideas That Suck

News

The challenge of game development is not just changing game ideas that suck, but also critically looking at why they suck. Here's a rundown of the what...

Last Regiment Dev Blog #5 - Choose Your Regiment + Multiplayer

Last Regiment Dev Blog #5 - Choose Your Regiment + Multiplayer

News

Check out our deckbuilder-style Choose Your Regiment screen, learn more about the first six factions, and watch our first live multiplayer playtest.

Our game tests a child of five. My friend's son

Our game tests a child of five. My friend's son

News

Today we are invited to play the game, Artyom. He is the son of my friend Vladimir. He was 5 years old. Thanks to him, we checked the ease of game control...

Visit Toprunners Refreshed Website and Blog

Visit Toprunners Refreshed Website and Blog

News

Toprunners refreshed its website! Faster, better, cooler. Join our community and visit our blog to discover new content!

Equalizer: GreenLight Project

Equalizer: GreenLight Project

News

The Equalizer is a multi-platform 3D musical arcade game in which you have to think and act quickly. It is developed on the Unity graphics engine. It...

"Equalizer" (Steam Greenlight project)

"Equalizer" (Steam Greenlight project)

News

Feel the music, build up tracks, change the environment and the main thing in time to find a way out of the game level while your favorite music is singing...

Last Regiment Dev Blog #4 - New tile sets in different sizes for better-looking, less hex-y maps

Last Regiment Dev Blog #4 - New tile sets in different sizes for better-looking, less hex-y maps

News

This week we added new art for the maps, such as bigger and more interesting tiles for the blocker features. We also answered the question "Why do game...

Last Regiment Dev Blog #3 - Making tiles, designing UI, and more game info

Last Regiment Dev Blog #3 - Making tiles, designing UI, and more game info

News

Sharing how we use MS Excel in developing games, including how we make individual hex tiles to create maps for Last Regiment. Also an update on the in-game...

Last Regiment Dev Blog #2 - Revamping Some Stuff

Last Regiment Dev Blog #2 - Revamping Some Stuff

News

Adding limiting factors to prevent steamrolling in games, revamping the main menu, and improving our editor.

Last Regiment Dev Blog #1 - A Postmortem and a Game Introduction

Last Regiment Dev Blog #1 - A Postmortem and a Game Introduction

News

We look back on what we learned from making our first strategy game and show an early build of how we address all that in Last Regiment.

Minimizing Risk as an Indie Developer (GameDev Audio Log #6)

Minimizing Risk as an Indie Developer (GameDev Audio Log #6)

Feature

Explore 5 helpful ways to minimize risk as a small indie developer, particularly when you're bootstrapping it and pushing to find success with your first...

Boomzap announces Last Regiment, a new strategy game

Boomzap announces Last Regiment, a new strategy game

News

Last Regiment takes the best parts of Legends of Callasia and makes a bunch of neat changes for a faster, deeper, and more strategic game. The development...

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