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Post news Report RSS Ability system [Update]

A new system of abilities (perks) has been added to the game. Thanks to this system, the game will have more and more updates with different new units and their various abilities.

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A new system of abilities (perks) has been added to the game. Thanks to this system, the game will have more and more updates with different new units and their various abilities.
However, the old mechanics have also been changed and work on the new ability system - for example, the ore mining mechanic of the mining drone now works on the new system, although outwardly this has not changed.

Some perks start the so-called "process", for example, the aforementioned drone, when using the "mine ore" perk, starts the mining process (when the drone reaches the ore vein), we can now see the current status of this process (a new process slider has appeared under the HP slider, which filled in as the process progresses).

Mining process
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Unloading process
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This update also added a new crew member "Medic" who has the "heal" ability. He can heal both himself and other crew members. Although he is very poorly armed.

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It is planned to release a wide variety of perks and specializations: resource extraction, construction, crafting, equipment maintenance, military specializations, science, etc.
Also, in the next updates, a system for crew members level up will probably appear.

The update also includes some bug fixes and improvements:
- The cost of repairing ships has been reduced by 3 times.
- Fixed a nasty bug when hovering over resource veins did not hover/highlight.
- The system for orders to units has been reworked (although outwardly this is again hardly noticeable).
- Now, when hovering over different objects (for example, a box), an action is displayed near to the cursor, that the selected unit can perform. For example, if you have selected a crew member and hovered over a box, you will see a hand icon, which means that the selected unit can interact with this box.
- Fixed a bug when player can to give an order to an enemy marines capsule to board its own carrier ship, although probably few people knew about this possibility :)
- Slightly increased the display time of the scoreboard showing the addition / decrease of credits.

Now, having this basis, I will start developing and implementing new abilities and new units!
And of course there will be new bug fixes and other minor improvements.

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