We're a group of nerds from all around the world, that love game development, open source and art. With the help of technology and Internet, we're constantly...
We look back on our convention experience in ESGS Philippines and focus on getting a solid build ready for PAX South 2018.
Glasswinged Ascension is built around cyberpunk theme permeated with avoidance, caution, and story telling. It is truly hardcore, and consists of missions...
A new update to the build on Early Access, fixing some path finding problems and tuning some AI Behaviours
Do you like cyberpunk genre and sci-fi in general? Missing the good old times when games didn't have any micro-transactions, ads, or anything else that...
This is a work in progress Android game I'm currently working on. You play as the zombie and build an army of undead allies.
A new update to Upside-Down Dimensions on Steam Early Access bringing new improvements and more stability
As we prepare the game for its first public viewing in an upcoming convention, we implement a lot of changes not just based on our playtesting, but also...
The player rank system, how does it work? Now I want to talk about this.
A new build has been uploaded to steam early access with a first alpha version of the coop mode, as well as more bug fixes.
We are still hard at work on Mzito. Today we will share with you some of our new character and enemy art. Feel free to leave a comment.
Sharing what goes on behind the scenes during game conventions, and the dangers of showing a pre-released game.
A summary of the last developments in Upside-Down Dimensions and how we progress with bringing a great gameplay experience
It's a time to show you a little video of the game :)
How do we make our fantasy game different from others? How do we make all of the game elements consistent and coherent? What features and platforms should...
A description on some of the techniques that we are using to optimize our game with unity.
We talk about how we use MS Excel to manage our data and how it is useful in terms of cross-referencing, balancing, and localization.
Update #4 to Upside-Down Dimensions on steam early access has just been uploaded.
The hard work to make the game stable in steam continues, as we unravel new bugs an quest for the right solution to it.
Have you any idea where you are? Think you're smart enough to get out? ;)
The PROLOGUE to A NEAR DAWN will be out 11:00 AM MONDAY, SEPTEMBER 25TH!
Update 2 to the build in Steam Early Access has been released with new features and bug fixes.
It's a 2.5D or a 3D Sidescroller Space shooter game, inspired by Space Impact. The game is currently in development stage and all Dev Blogs are also updated...
We list down the reasons why our strategy game isn't fun and figure out ways on how to fix it.
Introducing the new Tirezia and Mugroot factions in Last Regiment!
As today 9th august 2017, Upside-Down Dimensions is now live on Steam Early Access, ready to deliver hours of fun to players around the world, with its...
In this Antegods development update our Designer Wytze talks us through the process of creating game pillars which are used frequently and aid with deciding...
Upside-Down Dimensions is close to be edited on Steam Early access.
Ambient is a regular guy with special secret. Help him to escape from the world of Ra and run the highest score!
We spent the last two weeks working on two really big parts of the game: the game flow and the back-end. We'll also be altering some of our map art, because...
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