We are a small team of game development students, each with a specific individual skill, currently working on the game "Codville" a strategy game about cod fishing.
Showcase of some of the major updates we've done to our game prototype in the last month.
codville, prototype updates #10
Showcase of the tiles made for a possible feature to be worked on in the future, seasons.
codvile, seasons #9
Showcase of the different terrain tiles and how they're going to be used in game.
codvile, terrain tiles #8
What will be the NPC's and how we're thinking about using use them in game.
codville, npc's and their uses #7
The classes architecture behind the game resources managing.
codville, resources managing(code architecture) #6
Behinds the scenes of the creating and editing a game map for Codville game.
codville, map creating #5
Description of the current core mechanics of the game.
codville, gameplay and mechanics #4
First look at the current state of the game prototype.
codville, prototype #3
First sketches and references for the building assets of the game.
codville, building sketches and references #2
Inspiration and ideas for the development of Codville, our fishing village management game.
codville, how it started #1
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