Hello everyone!
Exciting news here, today I'm bringing here SkullDive's dungeon inhabitants.
They will be our comrades/enemies in every dungeon microsystem, they will give Leo, quests, items and will unlock new paths through the dungeon.
This is a small list of the changes at SkullDive alpha build.
- Updated Keyboard control system and added Xbox 360 Controller support(PC).
- Updated Interaction System and fixed some bugs involving controller support.
- Created a new In-game Dialogue UI and created a controller friendly system. (Keyboard and Controller)
- New Main Menu compatible with Keyboard Controls and Controller.
- New Leo control system, now moving the player is possible with an Xbox 360 Controller.
- New Camera System, Camera now rotates while holding Right Click and moving mouse horizontally, added controller joystick rotation system.
- Created new SFX for the game, the game sounds have been redesigned.
- Added new Creatures to the dungeon.
I'm still working on Controller Support system, it will probably change a bit.
New Dungeon Inhabitants
They are living under the same dungeon in which Leo has awakened!
(Stone Golem - Isn't it cute?)
(Glacial Golem - Freaking Chillin' !)
(Lava Golem - It has an explosive personality)
(Forest Golem - Birds love them!)
(Guardian Golem - They keep the dungeon "safe")
Well, what's your opinion about our new fellows?
This is all for today, as always, thanks for reading and I hope to see you soon!
-Rob
cool golems!
Thank you mate!
They are awesome! :D
Wow, you're really going at it, aren't you! The golems look kickass though the big eyes make them look a bit alarmed :)
Yeah! I'm working hard on the project :)
hahaha, and yes the golems are alarmed!
Thanks a lot mate!
Improve the axe and hand animation...the others are very cool
Roger that, thank you mcunha98! ^^