• Register

Destroy the Death Star in a VR remake of a 1983 Atari classic arcade game. Pilot an X-Wing as you destroy TIE fighters, Turbolaser turrets, and avoid Darth Vader while making an attack run. Created at the University of Utah by Dylan Stout as a research project on Virtual Reality Sickness.

Full gameplay video: Youtube.com

Install instructions

  1. Unzip entire contents of "Project Stardust vX.zip" to install directory of your choice. (X to signify version number)
  2. Install SteamVR if not already installed (Free)
  3. Run "Project Stardust.exe" to launch game. This should open SteamVR and VR platform specific software to run game, along with the game launcher.
  4. At game launcher, select graphical quality and resolution for your system capabilities.
    1. Default - 2k Textures, no Anti-aliasing, Bloom lowest quality, no shadows
    2. High - 4k Textures, 2x MSAA, Bloom medium quality, no shadows
    3. Ultra - 4k Textures, 4x MSAA, Bloom highest quality, medium view distance shadows
  5. (Optional) If VR controllers used, check controls layout in readme and follow instructions to remap to your liking in SteamVR settings.
  6. (Optional) If HOTAS or Gamepad used, check controls layout in readme and follow instructions for custom remap in the game settings when launched.
  7. Click "Play" to launch Project Stardust and continue in VR headset
  8. Point VR controllers at menu items and press UI Interaction button to navigate main menu.
    1. If controllers do not show up in main menu continue to Troubleshooting Steps

Changelog

  • [Added] Created a full html user README for running and configuring the game
  • [Added] Controller support & extended HOTAS support with Rewired
  • [Added] Default keyboard and gamepad mappings
  • [Added] Controller remapping scene on Desktop in main menu
  • [Added] Virtual HOTAS in cockpit can now be toggled, grabbed, and rotated with oculus touch controllers (not tested on other systems) control over X-Wing flight with virtual hotas not fully implemented
  • [Added] Ability to hide/show virtual HOTAS in cockpit
  • [Added] Ability to hide/show controllers in hands
  • [Updated] Change WMR controller layout to allow all cockpit actions via directional touch-pad mappings.
  • [Updated] Change Dashboard button colliders to be larger and have no overlap to allow for easier use.
  • [Updated] New textures for player wings and engines, for better fidelity when compressed in release
  • [Updated] Change compression ratios on larger textures to hopefully prevent the start crashes that seem to happen erratically on some systems. Think this may be a texture memory limitation issue, due to the fact that I pre-load the entire player X-Wing model/textures on startup since they require the most memory in a scene.
  • [Updated] Death Star Texture on Stage One & Three
  • [Fixed] Shadow near field plane on Ultra settings causes flickering; removed near field plane.
  • [Fixed] WMR mapping for roll movement is now not inverted in default mapping
  • [Fixed] Set skeleton default mappings for Index finger movements. Not able to test if poses still work while gripping controllers.
  • [Fixed] Valve Index recenter action not mapped on controllers
  • [Fixed] Auto-targeting gets stuck on some Tie Fighters even when switching out of Auto-aim mode
  • [Fixed] Increased timer for allowable "Out of Bounds" travel time.
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
Project Stardust - v0.81 [OFFICIAL]

Project Stardust - v0.81 [OFFICIAL]

Full Version

This was largely an update for bugfixes and expanding player input. Gamepads and keyboards now supported, added in ability to remove VR controllers, map...

Project Stardust - v0.8 [Official]

Project Stardust - v0.8 [Official]

Full Version

Destroy the Death Star in a VR remake of a 1983 Atari classic arcade game. Pilot an X-Wing as you destroy TIE fighters, Turbolaser turrets, and avoid...

Project Stardust [PREVIEW v0.8]

Project Stardust [PREVIEW v0.8]

Full Version

Destroy the Death Star in a VR remake of a 1983 Atari classic arcade game. Pilot an X-Wing as you destroy TIE fighters, Turbolaser turrets, and avoid...

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
Viscera Cleanup Detail

Viscera Cleanup Detail

Futuristic Sim

Disaster! An alien invasion and subsequent infestation have decimated this facility. Many lives were lost, the facility was ruined and the aliens were...

Space Engineers

Space Engineers

Futuristic Sim

Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space...

Trifekhta

Trifekhta

Futuristic Sim

Part video game and part music video; the emphasis is on making cool futuristic / surreal environments to explore that complement the music and create...

Mech Engineer

Mech Engineer

Futuristic Sim

Mech Engineer – a dark sci-fi mech assembling manager with semi-auto battles against mutating alien bio-weapon.

Rebel Galaxy Outlaw

Rebel Galaxy Outlaw

Futuristic Sim

Out of cash, out of luck, out on the fringe. Juno Markev has a killer to tail, a debt to pay, and more trouble headed her way. Rebel Galaxy Outlaw takes...

Penkura

Penkura

Futuristic Sim

Penkura is a Science-fantasy project. Build with the goal of merging real-time strategy and first-person role-play experience. Travel to distant alien...

X

Latest posts from @xwingvr

I enjoyed streaming so much I am hopping on again in 20 min and streaming late into the night making bug fixes/chan… T.co

Mar 7 2021

Thanks to all who dropped in on my development stream. Let me know if you'd like me to do more, I had a lot of fun! T.co

Mar 7 2021

Want to see behind the scenes of how Project Stardust is made? I'll be streaming some Survival development on youtu… T.co

Mar 7 2021

First look at alpha version of Survival. I died before I got to jump to next star system! Stay tuned for more.… T.co

Mar 4 2021