Razer is part of the Open-Source Virtual Reality (OSVR) ecosystem, a new standard in VR gaming to push the VR gaming experience forward and supporting...
Founded in San Diego, California by our CEO Min-Liang Tan and Robert "Razerguy" Krakoff, Razer began in a tiny shared office with a couple other gamers. Today, we have shipped 11 million connected devices around the world and have grown to over 400 employees with offices in 10 cities across the USA, Asia and Europe.
Our vision from the very beginning was to be the world's greatest gaming brand and we've set out to achieve that by designing the best gaming products that anyone has ever used. Seven million gamers use our products and 20,000 new fervent Razer fans join us every day.
And when we say gamers, we mean every gamer out there in the world – from the very young to very old, to every gender and demographic. We’re completely gaming platform agnostic - be it on the PC, consoles such as the Xbox, Playstation or Nintendo, the smartphone or the tablet, or perhaps AR or VR, or even some platform in the future that hasn’t even been invented yet. Our products cater to the very hardcore gamer who spends hours perfecting their art in-game every day, to the very casual gamer who might just play a couple of minutes a week . As long as he/she is a gamer - they're one of us.
We believe that in every person, is the desire to win, to collaborate and to have fun - and that's the gamer we stand for.
We design our products based on three fundamental tenets: technology, ergonomics and validation from the very best professional gamers. World-class scientists and engineers develop cutting-edge technology in-house or with partners, design products with extensive human interfacing studies and then test the hell out of them in the field with pro-gamers before launch.
No other gaming hardware company boasts dedicated gaming user interface R&D labs, and our technology and designs are incubated in three design facilities located in California, Singapore and Shenzhen.
We tell it like it is. Some can pretend to co-develop products with professional gamers, but gamers don't develop technology: scientists and engineers do (and ours just happen to be passionate gamers too). That said, feedback from professional gamers who use our products in high-level tournaments is invaluable to us. It is how we iterate, refine, and perfect our designs over and over again. That's how a Razer product is built from the ground up. No marketing BS and no hype.
Not only do we work with the very best in the eSports scene, we believe in helping the community grow. We were one of the pioneers back in the early days of competitive gaming and, to this day, continue to sponsor top cyber athletes and international teams with aspirations of epic glory and ever-increasing prize money. They in turn give back to Razer by testing and validating our products.
The people who work here at Razer are just like you--gamers. Some are amateur, some are ex-professionals, all are in it for the love of gaming. Just ask our CEO, who will happily lay the smack down on you in Quake Live.
We hope our passion for gaming speaks to you like it does to us, through our products and the competitive edge we bring to your game.
For Gamers. By Gamers.™
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Electrocosmos - Games and Apps We are currently working on our first indie game Runic Rampage.
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