Today, I'm gonna talk about some of the NPCs (or citizens) that you can find in Arachnopolis.
Most of them just give you information about the city or their life, but some of them have an important role in Interference's gameplay and provide a variety of dialogue options.
(Note: this is a rough and early test of the dialogue system. It does not represent how it will look in the final game.)Here are some of the important citizens in Interference:
The Quantic Girls
The Quantic Girls are love bots that patrol the streets of Arachnopolis. In Interference, they are the only way to save the game for free.
Talking with Quantic Girls allows you to:
- Save (free)
- Recover your Life (free)
- Recover your Energy (paid)
The Holoers
The Holoers are merchants who know the city better than anyone. They can provide you with valuable information and more to help you throughout the game.
Talking with Holoers allows you to:
- Save (paid)
- Buy an area's map (paid)
- Buy data packages to access hidden/locked areas (paid)
The Ergs
The Ergs are entities of pure energy. They can help you to hack the city if you're stuck, but they won't do it for free.
Talking with Ergs allows you to:
- Recover your Energy (free)
- Save (paid)
- Reboot a distant level area (paid)
- Modify a distant level area (paid)
That's all for the moment. Thanks for reading!
Sounds really interesting. I like the whole concept of this game and I'd like to get my hands on it as soon as possible, truth be told :P
When you say paid and free, does it mean that this game is going to have in-app purchases?
haha, no worries, the game is not going to have in-app purchases :) By "paid" I mean collectable items (like money, cigarettes, etc...)
The Ergs illustration looks amazing! MORE!
I am relieved :D
All the concepts look amazing... I wouldn't mind to recover my life with one of the quantum girls ;)