Hi, here comes what i was working on for the project lately!
I worked on a CRT shader to include rounded shape like old school TVs.
Then i tried to do a "16 bit like" boss intro shader, accidentally making this anomaly:
:D
And last but not least, i'm refactorizing a lot of code to allow difficulty setting to pass different values to entities/enemies.
Don't be shy to ask or comment, feedbacks are importants for me!
Thanks, hope to see you in a next DevDiary!
Greg.
Man this CRT effect looks great. Instant nostalgia trigger.
Glad you like it :)
The orbiting thing on the ship might be too distracting moving at that speed.
Do you believe it goes too slow? It's a module that shoot with you as you can see in Indiedb.com
I think it's too fast. Movement attracts the player's attention and they need to be able to focus on incoming enemies. A lot depends on how it looks in context in a running game, though.