Refractor 2
CommercialThe Refractor Engine, is a game engine designed by Stockholm-based studio Refraction Games, first developed for the computer game Codename Eagle, which...
Frostbite is a next-generation FPS engine built from the ground up to power Battlefield: Bad Company and other upcoming games from DICE across all high-end platforms. The engine carries forward the unrivaled online air/ground/sea vehicle and first-person gaming pedigree from previous Battlefield engines, and adds support for massive networked destruction in a large-scale environment. With an all-new rendering engine supporting high-fidelity visuals and effects, and an innovative HDR audio system, the Frostbite engine is one of the few engines that really make use of the unique capabilities of both the PlayStation 3 and Xbox 360 to deliver a truly intense next-generation gaming experience.
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The Refractor Engine, is a game engine designed by Stockholm-based studio Refraction Games, first developed for the computer game Codename Eagle, which...
Previously referred to as the 'Doom 3 Engine', Tech 4 is id Software's current licensing platform. Powering games such as Doom 3, Quake 4 and Enemy Territory...
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Realm Crafter Community Edition is a continuation of development of SolStar Games’ Realm Crafter Standard. It comes packaged with every tool you would...
Frostbite is a next-generation FPS engine built from the ground up to power Battlefield: Bad Company and other upcoming games from DICE across all high-end...
OEngine is a multiplatform C++ engine with an WYSIWIG editor. It's made to be very flexible, and has been used in many internal prototypes, and is currently...
Previously called the "QUAKE 3 Engine" and one of the most successful licensed engines in history, id Tech 3 was the engine used to create games such...
The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven...
CryENGINE®3 is the first PC, Playstation®3, and Xbox 360™ all-in-one game development solution that is Next-Gen ready with scalable computation and...
Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens...
At the beginning of the development of Gothic 3, Piranha Bytes decided not to licence an existing engine, because none of those was able to render the...
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