Poll started by Henley with 531 votes and 4 comments. Browse the poll archive.
Linear (93 votes)
Non-Linear (244 votes)
Competitive (108 votes)
Emergent (86 votes)
i love my games to be pritty scary and a lot awsmom
I am surprised to see that so few people has voted for emergent. Emerging games offer a lot of opportunities, more than non linear if well done, and with less effort.
It's still hard to beat the structured flow of a Linear game, if it's done right.
I like it when the point of a game is just to experience the world space. Having the elements in the space be reactive to user actions allows for the potential of emergent gameplay. Proteus is a game that I think attempts to do this.
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