To be honest, a console running on opensource software / Android seems like a nice idea. IMHO, a highly popular & open console is needed, especially for indies.
I would like to have seen a third option because I think that it is definitely to early to call. So far they haven't done anything that will mean they will fail... They have experts on their team in the right areas; design and manufacturing could have shot them down before they ever got started. The concept and need they are trying to meet are solid but as Indies we all know that is not enough. Their biggest challenge will be maintaining the hype and focus until launch
Will it be supported by a ton of high gaming companies? Probably not, but the shear amount of lower gaming companies which are coming into the scene with Android as the system will keep it floating.
Actually yes. In time same stuff will happen as it was with indie games. Back in the days there was no way to publish your game as an indie, now look it. Same stuff will happen with this. Indies will develop for this console and eventually big companies will try to get in this market. Everyone wants that tasty piece of cake, you know. :)
I'm curious to know what kind of hardware they will be using, since it seems like they want to support both high-end tech-pushing games as well as the usually lower hardware usage indie game. They talked about the controller in the video, but nothing about the hardware. Also, they are doing this when both the Xbox360 and PS3 are getting close to the end of their lifecycles (much more so for Microsoft's system), so will the hardware be 'next-gen'? Will this be the first next genconsole? If they beat MS, Sony, and Nintendo to the punch then they have a substantial chance at doing well. Did anyone else noticed that they already raised basically 7 times more money than they tried for? I hope they put it to good use, and best of luck! This helps us indies out for sure!
We can consider this console as a Next Generation open source gaming, because it will support indie developers and will run platform that you can easily develop for your own taste.
I don't think it will beat commercial gaming consoles such as PS3, but i believe it will be okay with most gamers if it succeeds.
As far as i know, OUYA is running Tegra 3 processor (i hope they change it to Tegra 4 before the release, then it would be a breakthrough!)
My bad, here's the specifications i found on their official page:
Tegra3 quad-core processor
1GB RAM
8GB of internal flash storage
HDMI connection to the TV, with support for up to 1080p HD
WiFi 802.11 b/g/n
Bluetooth LE 4.0
USB 2.0 (one)
Wireless controller with standard controls (two analog sticks, d-pad, eight action buttons, a system button), a touchpad
Android Jelly Bean
Ethernet
I am very intrigued by the OUYA and looking forward to see what sort of impact it will have on the gaming market as a whole. No matter what the console's ultimate fate is (though I voted yes), I think it is safe to say in true Bob Dylan fahsion: "the times are a-changing."
This is how I see it: People enjoy the Android and its market mostly because it is accessible from nearly anywhere. What's better than being able to sit on the 'John' and play your favorite socially acceptable games or browse the web? Obviously many things, yet I believe it's because of the freedom of the market and device that allows people to enjoy what Android has to offer. If the OUYA is unsuccessful, I will directly blame the inability of the devices portability (or lack-there-of); implying that the cpu/gpu-power is greater than the average Android phone. I look forward to seeing this product succeed, and I plan on supporting the developers to the end.
I think it'd do all right initially, then Apple will release AppleTV then then Ouya is going to decline in popularity. Let's face it iOS is still the #1 platform for budding indie enthusiasts.
I just posted a blog about this. The worry is will it be a global sytem like a blueray player for games. That will help the indie market. Yet still offer the AAA games.
"Succeed" is a loaded term. Will it achieve PS4/720 status? No. Will it gain a small following of both hackers, coders, devs and simpletons who want a tiny cheap box for their Android games? Sure.
a) It has the subpar hardware (Tegra 3) which is much weaker than the current-gen hardware (Xbox 360 and PS3), so there would be two generations between Ouya and hypothetical PS4/Xbox 720. Even Wii's specs weren't THAT far from the others.
b) The new "app store" mentality is going to lower the bar so Ouya's game market would be flooded with low-quality games. Have you ever heard about the North American video game crash of 1983? We'll see it again if Ouya succeeds, mark my words.
The "app store" mentality is far from new, and it has RAISED the quality of games. Sure there are many more 'bad' games, but that is what rating is for. Dont play games with bad ratings. The good games rise to the top of the ratings and push the industry.
The north American game crash is just because WTF? A GAME BEFORE 1983 HAHAHHAHA
The methods used in the past to make games are long gone and a market crash would not be caused by the little guy but by a big publisher like microsoft which continue to punish the player and developer.
Let's just say: define what you mean by success. Many analysts make the fault of comparing Ouya to PlayStation or Xbox, while it's targeting a completely different (casual) market. It's for the people who are done with walled garden technologies. They may form a niche in the gaming community, but if they are successful within that niche, the product itself can be considered a success, which potentially allows them to build upon and expand.
It's going to have upsides and downsides to it. Obviously, having a 99 dollar, open-source console that you can plug into your TV and play most of its games for free is pretty awesome, and on that front I can foresee it making a lot of sales. On the other hand, though, I think that the "at least some of the gameplay has to be free" requirement for games on the store is going to put off some developers or cause the store to be filled with mostly demos, where you have to buy the whole game to play more than 30 minutes or something.
It's got upsides and downsides to it, so I guess only time will tell.
I really love having OnLive support on it, though.
I think that it is a great idea and will do well, but AAA devs won't go for it. And the reason is simple: it is running on Tegra, which, while awesome and fairly powerful, cannot match the processing power of a dedicated graphics card and a 4 core processor.
I think that it will succeed, even if according to me the word "succeed" is too generic.
I think that it will become popular between indie gamers and indie community, but I don't know how the other people will get it
I doubt its success. Its setting itself up for a position like the wii.
The Tegra 3 is a mobile chip so this " console " will be a tablets you plug in.
It might be interesting for 3 months but after that it will fade away once the 720 hits the market.
Even with unity the potential for games isn't much as there is barely any leg room. Interesting but I doubt it will be a primary platform and instead battle with the wii
I think it's a great opportunity... what is why i am on board since the kickoff - but i think too that it will highly depend on the games and payment methods... One of the problems on Android for example is the payment - there are no 3rd party shops where you can pay via paypal or similar...
I would buy at least one game per week for sure if i pay without a credit card ... i'm not quite sure why i don't own one but there are a lot people who don't.
(think read something about pre-payed cards recently ...)
Anyway - for sure the OUYA will not crush one of Nintendo's, Sony's or Microsoft's consoles. But with those ease for indie titles it probably will have a all different audience. ... maybe...
I'd rather buy some indie title that doesn't claim to be the greatest game in the world and is fun for long time. Than one that doesn't reach what it promised and is finished in about 4 hours and costs me 80 Euros...
Wow, quit a lot of text ... well that's what i think... i'm looking forward ;)
This poll was suggested by atsebak: Indiedb.com
To be honest, a console running on opensource software / Android seems like a nice idea. IMHO, a highly popular & open console is needed, especially for indies.
I would like to have seen a third option because I think that it is definitely to early to call. So far they haven't done anything that will mean they will fail... They have experts on their team in the right areas; design and manufacturing could have shot them down before they ever got started. The concept and need they are trying to meet are solid but as Indies we all know that is not enough. Their biggest challenge will be maintaining the hype and focus until launch
and i say hell yeah and PREORDER!
We have ourselves a TIE....
Send in the TIE-BREAKER!!
Sorry we're busy developing a game that won't be on the OUYA :P
Will it be supported by a ton of high gaming companies? Probably not, but the shear amount of lower gaming companies which are coming into the scene with Android as the system will keep it floating.
Actually yes. In time same stuff will happen as it was with indie games. Back in the days there was no way to publish your game as an indie, now look it. Same stuff will happen with this. Indies will develop for this console and eventually big companies will try to get in this market. Everyone wants that tasty piece of cake, you know. :)
I'm curious to know what kind of hardware they will be using, since it seems like they want to support both high-end tech-pushing games as well as the usually lower hardware usage indie game. They talked about the controller in the video, but nothing about the hardware. Also, they are doing this when both the Xbox360 and PS3 are getting close to the end of their lifecycles (much more so for Microsoft's system), so will the hardware be 'next-gen'? Will this be the first next genconsole? If they beat MS, Sony, and Nintendo to the punch then they have a substantial chance at doing well. Did anyone else noticed that they already raised basically 7 times more money than they tried for? I hope they put it to good use, and best of luck! This helps us indies out for sure!
We can consider this console as a Next Generation open source gaming, because it will support indie developers and will run platform that you can easily develop for your own taste.
I don't think it will beat commercial gaming consoles such as PS3, but i believe it will be okay with most gamers if it succeeds.
As far as i know, OUYA is running Tegra 3 processor (i hope they change it to Tegra 4 before the release, then it would be a breakthrough!)
My bad, here's the specifications i found on their official page:
Tegra3 quad-core processor
1GB RAM
8GB of internal flash storage
HDMI connection to the TV, with support for up to 1080p HD
WiFi 802.11 b/g/n
Bluetooth LE 4.0
USB 2.0 (one)
Wireless controller with standard controls (two analog sticks, d-pad, eight action buttons, a system button), a touchpad
Android Jelly Bean
Ethernet
Whats it got for video power? Doesn't look like they listed a card? 1 gig of ram won't do much though :/ People will lag out and lock up.
I voted yes, but it's really hard to say. It's a great project with a lot of potential but with a lot of angles to consider as well.
Let's Try Something Else, Right
I am very intrigued by the OUYA and looking forward to see what sort of impact it will have on the gaming market as a whole. No matter what the console's ultimate fate is (though I voted yes), I think it is safe to say in true Bob Dylan fahsion: "the times are a-changing."
This is how I see it: People enjoy the Android and its market mostly because it is accessible from nearly anywhere. What's better than being able to sit on the 'John' and play your favorite socially acceptable games or browse the web? Obviously many things, yet I believe it's because of the freedom of the market and device that allows people to enjoy what Android has to offer. If the OUYA is unsuccessful, I will directly blame the inability of the devices portability (or lack-there-of); implying that the cpu/gpu-power is greater than the average Android phone. I look forward to seeing this product succeed, and I plan on supporting the developers to the end.
I think it'd do all right initially, then Apple will release AppleTV then then Ouya is going to decline in popularity. Let's face it iOS is still the #1 platform for budding indie enthusiasts.
Even if it was (which I question), doesn't mean that it WILL.
It already succeeded. I'd consider $8.000.000 a big success.
I just posted a blog about this. The worry is will it be a global sytem like a blueray player for games. That will help the indie market. Yet still offer the AAA games.
"Succeed" is a loaded term. Will it achieve PS4/720 status? No. Will it gain a small following of both hackers, coders, devs and simpletons who want a tiny cheap box for their Android games? Sure.
I believe :)
According to kickstarter, it kinda already succeeded...:) Now let's see what the actual product looks like.
I really hope so. This kind of thing has been a long time coming.
Not likely.
a) It has the subpar hardware (Tegra 3) which is much weaker than the current-gen hardware (Xbox 360 and PS3), so there would be two generations between Ouya and hypothetical PS4/Xbox 720. Even Wii's specs weren't THAT far from the others.
b) The new "app store" mentality is going to lower the bar so Ouya's game market would be flooded with low-quality games. Have you ever heard about the North American video game crash of 1983? We'll see it again if Ouya succeeds, mark my words.
The "app store" mentality is far from new, and it has RAISED the quality of games. Sure there are many more 'bad' games, but that is what rating is for. Dont play games with bad ratings. The good games rise to the top of the ratings and push the industry.
The north American game crash is just because WTF? A GAME BEFORE 1983 HAHAHHAHA
The methods used in the past to make games are long gone and a market crash would not be caused by the little guy but by a big publisher like microsoft which continue to punish the player and developer.
Let's just say: define what you mean by success. Many analysts make the fault of comparing Ouya to PlayStation or Xbox, while it's targeting a completely different (casual) market. It's for the people who are done with walled garden technologies. They may form a niche in the gaming community, but if they are successful within that niche, the product itself can be considered a success, which potentially allows them to build upon and expand.
It's going to have upsides and downsides to it. Obviously, having a 99 dollar, open-source console that you can plug into your TV and play most of its games for free is pretty awesome, and on that front I can foresee it making a lot of sales. On the other hand, though, I think that the "at least some of the gameplay has to be free" requirement for games on the store is going to put off some developers or cause the store to be filled with mostly demos, where you have to buy the whole game to play more than 30 minutes or something.
It's got upsides and downsides to it, so I guess only time will tell.
I really love having OnLive support on it, though.
I'll have to get a telly now :(
I think that it is a great idea and will do well, but AAA devs won't go for it. And the reason is simple: it is running on Tegra, which, while awesome and fairly powerful, cannot match the processing power of a dedicated graphics card and a 4 core processor.
I feel the Ouya is a brillant idea, but the way it is presented give me some frights...
They invite "hackers" to hijack the console and API to add their own controle systems, but that way, just how will they secure the payment methods?
I think that it will succeed, even if according to me the word "succeed" is too generic.
I think that it will become popular between indie gamers and indie community, but I don't know how the other people will get it
I doubt its success. Its setting itself up for a position like the wii.
The Tegra 3 is a mobile chip so this " console " will be a tablets you plug in.
It might be interesting for 3 months but after that it will fade away once the 720 hits the market.
Even with unity the potential for games isn't much as there is barely any leg room. Interesting but I doubt it will be a primary platform and instead battle with the wii
The hardware might not be the best - totally agreed. The interesting thing is what we indie devs can do for it... to me.
May be a start to some great future that can lead art back into video games. now that big publishers are just pushing Business...
We'll seen huh...
Sega Mega-Drive & Master System > All Consoles.
I think it's a great opportunity... what is why i am on board since the kickoff - but i think too that it will highly depend on the games and payment methods... One of the problems on Android for example is the payment - there are no 3rd party shops where you can pay via paypal or similar...
I would buy at least one game per week for sure if i pay without a credit card ... i'm not quite sure why i don't own one but there are a lot people who don't.
(think read something about pre-payed cards recently ...)
Anyway - for sure the OUYA will not crush one of Nintendo's, Sony's or Microsoft's consoles. But with those ease for indie titles it probably will have a all different audience. ... maybe...
I'd rather buy some indie title that doesn't claim to be the greatest game in the world and is fun for long time. Than one that doesn't reach what it promised and is finished in about 4 hours and costs me 80 Euros...
Wow, quit a lot of text ... well that's what i think... i'm looking forward ;)
Can we have a new poll now? How about: Best single-player FPS games of all time?
You can suggest a poll related to indie games here: Indiedb.com (ModDB/mods too)
Oh thanks!
Don't like Android.