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Post news Report RSS Miuratale Dev Vlog 1

The first dev vlog of Miuratale is out! This short video showcases the total rework of Keena and her animations, as well as a small peak at general gameplay and combat.

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It has been a busy few months as the game has been completely revamped. The script took roughly a full month, and is currently under review. The combat and world has been heavily improved, and is nearing its final quality. We have incorporated ReWired to allow players to easily rebind to nearly any device they want, and the basics of gamepad support are working as well.

I showed off the "Crystal Palace" in an earlier article and that has been vastly improved, I can't wait to show it, here's just a small teaser for now...

Crystal palace 2


Enemies are the next big project, most of them are roughly done, so this shouldn't take long, and the next video will showcase combat proper!

We are nearly 2 months behind schedule now, hate to say. I'm not inclined to rush this though, the game keeps improving and we have a clear finish line now, so we'll do our best to keep a better pace!

The main menu was recently finished and I'm stoked about it! Siren Song is just our first campaign in the Miuratale adventure, not to get ahead of ourselves, but the menu will make it easy to jump into future campaigns.

Launcher Screen teaser


If you'd like to follow us on Steam, it would be greatly appreciated!

Store.steampowered.com

Thank you for reading and I'll see you next time!

DevDre,

Carrionwave

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