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Sometimes it's boring to just make a devlog video, and this is what you get - a sketch with demonstration of the future Lobby.

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Instead of a boring devlog here is a sketch with small piece of humour and demonstration of the current result of work on the Lobby location in the future co-op horror "Bureau of Contacts" - the first game where a neural network will kill you for saying the wrong words, and you yourself can act as a psychotherapist to a ghost.

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