Introduction
To start things off, we have a new mockup of our game.
This new mockup features a much better color scheme, has a less geometrical look, and shows a demonstration of the icy floor.
We also experimented with lighting, having a more dark version with a highlight where the player stands.
Progress
We have started to implement and test the "hole tile", when a boulder is on top of this tile, it will fall and fill the hole, allowing the player to walk on top of that tile.
Here we can see a "hole tile":
The player can push the boulder and fill the hole:
Now that the hole has been filled, the player can freely walk on it:
Conclusion
That's all for this week, we will continue to polish up these features and optimise our code, aswell as continuing work on the artwork of the game.
Thank you for your time!
Bino Studios
Your game looks very interesting, I like the graphics, and I would like to participate in the creation of music or sound design, greetings.