I know this is directly related to the game, but could you post a process of how you paint these images? I'm really curious!
I know this is directly related to the game, but could you post a process of how you paint these images? I'm really curious!
Walls look great, are they destructible?
The atmosphere and lighting you guys are pulling off with this is amazing. Love the detail and shadows!
If you could somehow blend gourand and 3-tone, it would look stunning. Looking good so far, I prefer the 3-tone shaders!
This game looks amazing, the art direction is smoldering with color and style. The gameplay mechanics sound right up my alley as well, keep up the great work! I really want to try a demo!
Love the Half-Life 3 reference, nice build up of the backgrounds and such! I appreciate a good eye for detail!
Tracking, your art style is amazing, love it.
I love the exaggerated weight shifting on that car! It's like GTA vehicle physics met Need For Speed! Lighting is pretty solid too, great work, keep it up!
Aw hell yes! More of this awesome beat'em up! I love the art design, it's pumped full of style. This is looking great, props! Also love how confident you are in your game, it's refreshing.
I concur, I'm an animation student and these look absolutely great! Love how expressive and goofy they all are! Diggin' the style!
Platoon, the game. Seriously, I hope you have a scene where a guy (Sgt. Elias) gets shot like 20 times as squad hovers away in an helicopter. Maybe blare some "Fortunate Son" from a tank's radio, since this game just oozes 1960's Vietnam jungle warfare. Love the atmosphere, keep it up!
New trailer looks really amazing! I wish you guys the best of luck, it looks like a very well polished game!
Looking good! The dinosaur animations feel very organic, well done!
That wheat looks amazing! How long does it take to grow something ingame?
Hezuz has been promoted to Corporal!
All Recruits should report for duty and do the same! I did. Best of luck!
Thank goodness for the Weaver's Workshop. Wouldn't want our dwarves to be nekkid.
The destruction and physics are looking pretty solid.
This game is over-9000 on the ambition scale. I hope you succeed, it will be awesome! (It already is, actually!)
Those screenshots are looking sexy. That's quite a bit of depth-of-field blur though. Not a bad thing per se, but it stands out.
I'm curious to know what kind of hardware they will be using, since it seems like they want to support both high-end tech-pushing games as well as the usually lower hardware usage indie game. They talked about the controller in the video, but nothing about the hardware. Also, they are doing this when both the Xbox360 and PS3 are getting close to the end of their lifecycles (much more so for Microsoft's system), so will the hardware be 'next-gen'? Will this be the first next genconsole? If they beat MS, Sony, and Nintendo to the punch then they have a substantial chance at doing well. Did anyone else noticed that they already raised basically 7 times more money than they tried for? I hope they put it to good use, and best of luck! This helps us indies out for sure!
It's really neat to see your workflow from concept to final in-game model! And all of it looks amazing! Great work so far! Just curious, but what does FoM stand for?
The dynamic lighting on the plane model is pretty impressive, I'm liking the art style overall! Good job!
What's the capital of Iowa?!
I can almost hear Fortunate Son blaring from the tank's radio. Looks great!
Best news I've heard all day. I envy your art skills.
Just curious. Still looks fairly amazing so far. I saw somewhere that the player will be able to use multiple weapons? Any chance of customizable armor or shields, etc?
I would just like to say how awesome this is looking. It's like Patapon and God Of War had a baby named Aztez.I love the art style and your attitude in your video, ha. Is there going to be any sort of multiplayer?
Just wanted to say for that a shmup this looks really solid and fluid; I'm really digging your temporal effects and fluidity of weapons/explosions/debris. The soundtrack is easy to jam too. The art and everything looks super polished. Impressive! Tracking!
Looks like a mix of Spore and Minecraft. Tracking!
WeThePuppets
Jackson joined
Hi, my name is Jackson Miller, I'm 20, and currently a sophomore attending animation school. I love making games. I am the leader of TeamSkyfire, a small, indie gamedev team I started with some friends who enjoy what I enjoy doing--making games and making movies. I hail from Alaska. I'm an ambitious student looking to make something of myself in the highly competitive market of game development. I hope you enjoy what I share from my imagination. My current project is Stasis, a 2D action shooter set in the near future. Please check it out and leave some feedback; it'll make my day. Peace, and take it easy.