We are Topkek, a group of graduate games designers, artists, and programmers from the University of South Wales. We strive to make games with the player’s experience at heart, built with strong mechanics, and fun gameplay. Topkek is comprised of five members: team leader and designer Lloyd Jones, designer Hoiwing Kevin Ho, environment artists Glenn Booth and Siddharth Ravindran, and programmer Daniel Bailie.
This the third installment of the exploration of the range of buildings available for you, the steward of a Project, to construct in order to achieve...
boden project building breakdown - part 3
This the second installment of the exploration of the range of buildings available for you, the steward of a Project, to construct in order to achieve...
boden project building breakdown - part 2
This article marks the start of a new introduction exploring the range of buildings available for you, the steward of a Project, to construct in order...
boden project building breakdown - part 1
The third instalment of the introduction to Boden Project that discusses the harsh reality of living in space, and your Project's ultimate goal.
welcome to the boden project - part 3
The second part of an introduction to the Boden Project, introducing new resources and buildings for the player to explore.
welcome to the boden project - part 2
An introduction to the Boden Project, a new take on the resource management and strategy genres. Boden Project is a self-proclaimed "2.5X" strategy game...
welcome to the boden project - part 1
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