I'm a game developer and owner of Reflective Layer, an independent game studio in Philadelphia. We started out as indie film maker but then in 2007 switched to indie games. Our current project is Prague. It's a RTS/ village building game featuring a computer simulated weather system which generates wind, rain, snow and other metrological conditions. These conditions impact gameplay in every aspect.
A 24-hour time lapse in-game footage by the pond of our upcoming game Prague. Prague is a new RTS/ village building game from Reflective Layer. It features a computer simulated weather system which generates wind, rain, snow and other metrological conditions.