I thought up PixelPun in 2010. After getting my first iPhone I fell in love with the games on the device. I felt like it was taking a trip back to the days of NES and SNES. I am working very hard to learn the craft of game design on every level. Right now I am working with the GameSalad engine, but am teaching myself Unity and Corona.
Have been working really hard to get procedurally generated background environments into InFlames. Still a lot more work to be done.. but I believe it is starting to look better.