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I thought up PixelPun in 2010. After getting my first iPhone I fell in love with the games on the device. I felt like it was taking a trip back to the days of NES and SNES. I am working very hard to learn the craft of game design on every level. Right now I am working with the GameSalad engine, but am teaching myself Unity and Corona.

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Description

The current project I am working on for iPhone. It is a shooter of sorts with somewhat of a twist. Still a lot to do with this game. I am currently trying to get one stage done so that I can play with it for awhile and then figure out exactly where I want to go with it. Any thoughts on my project (good or bad) would be greatly appreciated.