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Just a reminder that taking our survey will get you a copy of "(I Fell In Love With) The Majesty of Colors" on desktop or mobile!
reminder: community survey
We're running a community survey, and would love your advice.
future proof games community survey
Starting July 10, Exploit: Zero Day will be open to the public!
coming july 10: open alpha
The next installment in the "Headless Swarm" story has been released! In this job, find out what the two antagonists are up to by hacking someone's house...
fourth job in "headless swarm" released
Our web-based cyberthriller puzzle game Exploit: Zero Day lets you play as a hacktivist, uncovering and battling against oppression and exploitation...
first paid season of story released: "headless swarm"
Our players suggested we play through a particular cluster of systems (puzzles). Here's the first one.
new exploit: zero day system playthrough video
Subscribers to the Exploit: Zero Day monthly mailing list will be getting a special New Year's job when we send out our December newsletter this week!
new year's exclusive story
Curious how to make a puzzle for people to play in Exploit: Zero Day? Game designer Melissa Avery-Weir will talk you through the process.
exploit: zero day puzzle creation tutorial
September 21-27, get Ossuary for 50% off on Steam!
ossuary on sale for bureflux
We want to Exploit: Zero Day to be a healthy community interested in connecting with other players and welcoming folks from the outside in. To that end...
new community-related features in exploit: zero day
After much gnashing of teeth over how to create a trailer for a game like Exploit: Zero Day, we did it! Give it a look and let us know what you think.
new trailer!
Today's update to the game includes two new node types, the ability to mute/unmute the game's sound, and some other small enhancements.
exploit: zero day update to 0.9.0
With our most recent update to Exploit: Zero Day, we added a new node type for puzzles, expanding the kinds of puzzles that can be made.
game update 0.7.0: new node type
Eighteen months and one day after its original launch, Ossuary has launched on Steam. Come join us in our macabre celebration.
ossuary has launched on steam!
Our latest post covers some of the technology involved in Exploit: Zero Day. The original Exploit was written in Flash, but that's just not sufficient...
the technology of exploit: zero day
We've written up a few examples of the types of stories players will see in our upcoming cyberpunk puzzle game Exploit: Zero Day.
example narratives in exploit: zero day
We've released a major feature - the jobs system - which will let us tell more complex and chained stories.
exploit: zero day update - jobs system
Exploit: Zero Day is reaping the benefits of the development and testing practices we've developed over the last year and a half.
exploit: zero day development practices
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