To get Exploit to break out of its frame and truly allow users to make meaningful choices, we had to take a hard look at the technologies we wanted to build Exploit: Zero Day in. Take a look at the current state at Fpgam.es and let us know if you want to see even more detail.
The Technology of Exploit: Zero Day
Our latest post covers some of the technology involved in Exploit: Zero Day. The original Exploit was written in Flash, but that's just not sufficient for the kind of platform we want for EZD.
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