I'm a game developer that mostly dabbles in 2D game programs, but I'd like to expand my knowledge into Unity, and Unreal.
Just an update on development. Regarding a certain issue that has arisen.
june 7th, 2014 - gpu issue
Some details on one of the human buildings as well as answering some more of the popular questions amongst the community.
prehysteria - the hatchery & the first q/a
I talk about some minor features that will be in Prehysteria, as well as explain the core concept behind the game some more. Oh, and dinosaurs like always...
prehysteria - what it's all about
Just mostly early environment showcases, as well as what you can expect in terms of island size, atmosphere, etc.
prehysteria - don't go into the high grass!
Welcome to Prehysteria: The open-world, survival horror game set on a jungle infested with dinosaurs.
prehysteria - life, has found a way
Just a quick little news update regarding the game in general. And what to expect on the initial release.
alas mortis - january 25th, 2014
An important update regarding the new direction of the game, as well as some fun details.
alas mortis - december 17th, 2013
A quick little update about Alas Mortis. Yes we're still in development. Just trying to keep things hush-hush.
alas mortis - december 14th, 2013
An update as to why I'm making Alas Mortis, and some details about Faceless to hopefully uncover why my comments are being downvoted.
regarding faceless & alas mortis
Some new details about Alas Mortis. Mainly about what to expect with the game, and we even talk about one of the revealed human characters.
alas mortis - october 14th, 2013
Just an update on the development process of Alas Mortis. Things are getting underway! Woo-hoo! Basically everything we want you to know about the Demon...
alas mortis - september 30th, 2013
An update about the music to be featured in Islands!
islands: the music of islands - february 19th, 2013
Coral comes to Islands! Explore underwater for numerous underwater life, and vegetation.
islands: coral update - january 22nd, 2013
A fun update today. Finding out that I could give Linux support to Islands, and also we've added cannibalism as a feature. Yum!
islands: cannibalism/linux update - january 14th, 2013
Islands will have achievements! Read all about it here!
islands: achievements update - january 11th, 2013
Another update for the progress of Islands. Not much today, but I've added some unique consumables that are kind of disgusting and I haven't seen in games...
islands: consumables update - january 9th, 2013
A small update concerning the progress of Islands. Got some fun stuff to show off today. Some fruits have been added, a new animal to encounter, and some...
islands update - january 8th, 2013
Just a news update detailing the start of Islands, a side project I'm doing to enhance my programming skills, and something to do when not working on...
islands is born!
Mods/indie games that have stood out for us in the entire year so far. This is the first part of the list. These games/mods went leaps and bounds above...
indie games that stand out: pt 1
My friend was hosting a Game In A Day competition, and this is my submitted result.
shadows - game in a day
We welcome Ryutklis to the team with his first piece of music for Pormaxia.
composer hired!
So the world of Maxia Prime has finally awakened, and progress on the game has swiftly begun, and I've been working on tons of sprites, and environments...
friday, march 23rd 2012
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