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Very cool shader! :D
It is just a test.
Volumetric Light Progress?
And any added DX10 or DX11 Support? The Soure Engine severely lacks that stuff.
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This is an example of volumetric light scattering, made for the Source Engine. Original implementation: Http.developer.nvidia.com
Very cool shader! :D
It is just a test.
Volumetric Light Progress?
And any added DX10 or DX11 Support? The Soure Engine severely lacks that stuff.