Oh ****...
Look at the summary page and find "АВАРИЙНЫЙ ВЫПУСК ПЕРЕДНЕЙ НОГИ" It means "emergency release front leg"
Гайс, вы Русские? Судя по надписи на фоне главной страницы "АВАРИЙНЫЙ ВЫПУСК ПЕРЕДНЕЙ НОГИ" вы используете Google Translate =)
SMAA looks better without loss of performance, which is noticeable in comparison with FXAA. Also guy from UKTS made an overview of these techniques: Forums.uktrainsim.com
Hm, can you post changelog or todo list?
This mod is more like a big benchmark. Day 3 slowly scatters these doubts.
How you got coordinate of sun entity
Good, but it is only a concept =( This photo from the game?
Leaked! The code of this synthetic were posted along with the source code of the project Lost Story: Episode One.
Proof - https://www.youtube.com/watch?v=zA3OzYc3RTM
Translated quote from their website:
The project has long time closed, the source code is already on the internet.
I thought about it, but now want to apply the formula for calculating the colors on this effect (ported, now the effect of post-processing is handled fully on the client side without shaders)
It was found that one of the older versions transmits effect of depth. Tested by Fantasmagory (Don't Say Lazy) Picture - Images.agnesteam.com
You overdid it with the overlay =)
Всё это есть в просторах рунета. Видно ты Google'ом не умееш пользоваться.
As an example, a normal aberration - Tlc-systems.com
How much samples do you use?
This shader is made on the engine. This picture is outdated, it has long been done by me not using a shader.
OMG This hot **** ever I've seen xD
Is this chromatic dispersion? It is usually diffuse at the ends of the texture, I recommend it to think out and see the implementation of a Bloom shader.
This is a cheap shader effects that I once did, and is no longer used for one reason. Look at the left side of the screen there shows that the texture is moved in the axis 'x ' beyond 1.0 screen coordinates)
PS: This implementation uses only the basic texture of the camera, the eye will see the picture to the left and right eye if it's the same thing? Even a cheap frame at the edges of the screen will not close this bug.
"it's our fully dynamic lighting :O"
Why we all love Alien Swarm? xD
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