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Z-Exemplar is a side-scrolling shooter in the tradition of R-Type, Gradius, Nemesis and other classic arcade games from the past. Borrowing its aesthetic from the computers of yesteryear (specifically the Sinclair ZX Spectrum) Z-Exemplar combines bright, bold, 8-bit pixel art with frantic action and an epic mission to conquer a galaxy of almost 1000 planets.

The Background

Z-Exemplar was conceived as a love letter to the ZX Spectrum. Proudly retro, the game embraces the limitations of its 8-bit inspiration to deliver a fast-action, guns-toting, laser-blasting quest with intuitive gameplay and long-lasting appeal.





But it's not just nostalgia for its own sake.

There is something hugely appealing in the 8-bit aesthetic, something that can be absent in photo-realism. There is space for interpretation, for imagination and a vague assemblage of pixels can evoke in players a different emotion from that engendered by more detailed, distinct images. With the added vibrancy of the ZX Spectrum’s colour palette, this pixellated aesthetic gives Z-Exemplar’s visuals a unique and distinctive feel.

On its surface Z-Exemplar's gameplay appears simple - shoot anything that moves and collect the booty they leave behind - but the over-arching goal of the game is anything but. You are tasked with conquering all 960 planets that make up a hostile galaxy with each planet's defenses uniquely configured. As you explore the outer reaches of the galaxy, the defenses become stronger and enemies more lethal and numerous. There is abundant challenge in Z-Exemplar, challenge that grows with your experience.



To turn the battle in your favour you can access an arsenal of over 20 upgradeable weapons that transform your basic fighter craft into a devastating war machine - selecting the right loadout for each planetary battle is essential.

Features

  • 960 Unique planetary battlegrounds
  • 10 Planet themes
  • 21 Awesome Weapon loadouts
  • 16+ Hours of gameplay
  • A galaxy full of secrets
  • Conquest leaderboard - who'll be first to take over the entire galaxy?
  • Hundreds of enemy types
  • Huge end-of-level guardians
  • Authentic 8-bit pixel art style and audio
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The Conquest Continues

News

Hello all,

This is an update on Z-Exemplar's post-launch progress.

Reaction from those hat have played has been awesome. Many have logged 10+ hours of play and are still discovering new features and easter eggs hidden deep within the game. To my knowledge only one person has completed the game, conquering the Hewson Nebula in approximately 16 hours of game time. His Steam review of the game states he had a great time playing and it is hugely gratifying to find players investing so much of their time (a commodity in such short supply these days) in Z-Exemplar.


Online coverage has been decent, though we would always want more, with one reviewer at Flickeringmyth.com describing Z-Exemplar as "... a must for Retrogsmers" and giving it an 8/10 score.


There were some teething problems immediately after launch. Some players reported difficulty using various controllers which required a bit of a patch but generally the game has stood up to the rigour of being played in earnest.


Some players have commented on the difficulty level. Z-Exemplar starts out intentionally slowly - levels are short and fairly sparse but that soon changes. It is intended as a challenge and some later levels based on extremely hostile planets are certainly that. But this is how I wanted it to be - it is how I remember the games of my youth - hard, but most importantly, fair.


What now?

Now it is on to mobile versions of the game and making the game playable with touch screen. The guts of this work has already been done and I'm really happy with how the game plays but I need to make menus etc a bit more suited to touch.

Z-Exemplar is available now from Steam

Z-Exemplar : Touch Conversion

Z-Exemplar : Touch Conversion

News

Converting Z-Exemplar to mobile devices required some tricky touch-screen optimization. If it wasn't done right it could make the game unplayable.

We made it!

We made it!

News 2 comments

Z-Exemplar is out now! It's taken a long time but we made it!

Into The FInal Straight

Into The FInal Straight

News 4 comments

Z-Exemplar is slowly nearing completion so I thought it might be good time for a quick update.

New Demo and Trailer

New Demo and Trailer

News

Z-Exemplar has an updated trailer and our first work-in-progress, pre-alpha demo!

Comments
TheGoldLion8648
TheGoldLion8648

Good! It looks like R-Type, one of my favourite Shooter games. Good Job!

Reply Good karma Bad karma+2 votes
NeonCream
NeonCream

NICE! I'm following!

Reply Good karma Bad karma+1 vote
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Z-Exemplar
Platforms
Windows, Mac, iOS, Android
Creator
suminellstudios
Engine
Unity
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Zexemplar.com
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Style
Genre
Arcade
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Boxart
Twitter

Latest tweets from @suminellstudios

Z-Exemplar has finally landed on iOS! Itunes.apple.com #screenshotsaturday #indiedev #gamedev #RETROGAMINGT.co

3hours ago

RT @TIKIPODltd: AQUA KITTY UDX - now available to pre-order on XBOX ONE! Press packs to go out next week :D Majornelson.com T.co

22hours ago

RT @wondroushippo: Tonight starting at 9pm central on Mobcrush.com stream + giveaways of @SuminellStudios' Z-Exemplar and @necrosofty's Gunhouse!

Jan 19 2017

RT @4damJones: Saw this in the first 2 minutes of playing @SuminellStudios Z-Exemplar & squealed with delight – Horace, Jetman & M… T.co

Jan 19 2017

RT @TheDrisk: @RGDSpodcast @SuminellStudios yes amazing game... best shooter I have played in last few years. I am addicted.

Jan 18 2017

Z-Exemplar is now on iOS! If you like a challenging, #retro #shmup then get conquering! Itunes.apple.comT.co

Jan 18 2017

Shoot. Conquer. Repeat. Z-Exemplar for PC & Mac Store.steampowered.com & #Android Play.google.comT.co

Jan 16 2017

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