"What She Didn't Say" is a first-person survival horror game we're currently working on. Alex, a young father who lives in Paris, leaves his apartment on his way to pick up his daughter Chloé at school. They're going to have a party tonight, to celebrate her 9th birthday. He takes the subway, but some minutes later, the metro stops. Nobody is around, something doesn't seem right. He decides to ask for help and reach the next station.
Story
Alex, a young father who lives in Paris, leaves his apartment on his way to pick up his daughter Chloé at school. They're going to have a party tonight, to celebrate her 9th birthday. He takes the subway, but some minutes later, the metro stops. Nobody is around, something doesn't seem right. He decides to ask for help and reach the next station.
Concept
What She Didn't Say is an adventure-horror game. The player is lost in many different abandoned places, looking for an answer. He will be chased by an eerie man, and he won't be able to fight back. The enemy reaction is based on noises, lights, and the player's own choices in the level. The player will never know where the enemy is, and if his movements will alert him or not.
The storyline is really important, there will be many clues and puzzles in the level to understand what is happening, and how to win.
You can see below the first teaser trailer. This is mostly for showing the general atmosphere of the game. There is no real gameplay shown, but we will make a new trailer soon to explain more precisely about how to deal with the enemy.
We're still making many prototypes to test different features and looking forward to read your feedback.
Is this project still going? Looks really good!
Dude finally another beautiful looking Horror Game. I will Defiantly be doing a Let's Play of this when it is Released. Looks Totally Amazing keep up the awesome work. :)
THAT was a great example of grafics in unity can be great. The texture and lighting is amzing.
Keep up the awesome work.
Also I think that adding some automatic camera shaking during running sequences could boost up the gaming experience in realism a little bit.
Hope I could help.
This looks freakin' AWESOME, waiting for this beauty to come out, keep up the work.
Love from Lithuania,
Peace.
Thank you, we will do our best ;)
Wow, this is amazing. I really like how this looks and the fact that this is made in Unity is unbelievable. This feels more like UDK than Unity.
Good luck and I hope for this game to be good.
Thank you, we work hard and we hope you will like it when it comes out. ;)
I'm liking the look of this so far!
Thank you, we hope you will like what is coming up next ;)
Sending a message for all the horror map makers/game maker or anything in general if you need voice acting let me know i do it for free
Hello there, for now we don't need any voice acting. But when we will need one, we will recontact you for sure. Greetings !