Hello to everyone!!! First of all let me introduce ourselves. We are four true game fanatics. Each of us has experience in some of the aspects of a video-game, 3D artists, concept artists, designer, programmer, musician etc. We want to do a good game, not a AAA game, that's obvious, but we have a lot of heart, a lot of hard work and a lot of free time XD. On this dev blog we will share with you the experience of making a video-game. It'll be long and hard, but always worth it. Thank you and welcome!!! Ibai
Every shoot'em up game needs bosses, they are the "cool stuff", and a mid level boss is also pretty cool, here we show you the mid level boss of the first...
first level sub-boss concept part i
In all games there is a fundamental piece of the 3D modelling part. It's the "props". This little "thingies" that have no "real life" but they're really...
3d modelling. props part i
Last part of the awesome trip of making the first 3D model for our game. It's been hard, it's been a lot of work but we finally made it. Thanks to Javi...
3d modelling. first ship. part iii
Next part of the "base enemy ship" modelling. Let's put some textures to the model and see what happens!!! :-)
3d modelling. first ship. part ii
The first enemy is being created!!! Here are the first steps of the process I hope you all like it and give some feedback about it. Thank you very much...
3d modelling. first ship. part i
First concepts for the game. An enemy ship. This little fella will make our journey a hell!!!
the first concept art "enemy ship 1"
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