Up in flames is a 2D game where you control a firefighter who has to save people from a burning building. The firefighter has to jump over objects in the house to go up, if he touches the fire he dies and if you fall through a hole you back off. The firefighter can only jump forward, he cannot walk, or you have to be careful with each jump to chain them all.
By creating a level to begin testing for the game, we will soon start with testing and improvements.
Show the asset of the character to jump, it is the most important movement and the one that will be seen the most.
testing the mechanics in unity at an already armed test level, what do you think?