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Welcome ladies and getlemennnnnnnnnnnnn! I hope you're having a FANTASTIC day! If you haven't noticed already, we've changed our title. This is no longer Q.U.A.D, this is Tormentum. Q.U.A.D was a working title, and don't say it wasn't. We building this game back from the ground up, but since it's basically the same game with the same outlook with a simple name change, why not build it over Q.U.A.D?
Tormentum(Latin for "Torment". Yes, I know "tormentum" is used as a noun here, but the Latin verb of "torment" is "torquebit" which, to me, sounds like the name of a 2D Puzzle Platformer) is a indie survival horror where the objective of the game is to survive each map for as long as possible. The longer you survive, the more points you earn. Each map will have a certain point-cutoff to complete that map, with extra point bonuses hidden around. The game will also feature a dynamic haunting system filled with jumpscares, apparitions, voices, and so forth.
A Linux version of Tormentum will be released on launch! There will also be Linux version of the Betas released along with the Windows and Mac versions. Your feedback and comments will get these version update as much as the Windows version does. We plan to release ALPHA 2 for all three OS.
Changelog:
I plan to release the game sometime in late 2013 to early 2014. If it gets finished before then, I might release it earlier. When the game gets finished depends very much on your feedback from playing the Betas, so please download, play, and comment your feedback on them! Thanks!
ALPHA 3 is coming this Friday! Other than that, I've been working on adding tons of content to the map "Trépas Eaux", the first official map, including...
We're back! After months of flatline, we're back! Q.U.A.D is now going to take a new turn and finally be developed! I'm now working on a new level and...
ALPHA 2 has finally been released! You can download it by going to the Downloads tab. After 2 months of development and obstacles throughout weeks, the...
ALPHA 2 has been released! You can download it by going to the Downloads tab. I started to work more on the flashlight battery system. I also reworked...
The 2nd alpha build for Q.U.A.D. ALPHA 2 will have a few issues. I am releasing this for testing purposes only and I will add more to future ALPHA builds...
The 2nd alpha build for Q.U.A.D. ALPHA 2 will have a few issues. I am releasing this for testing purposes only and I will add more to future ALPHA builds...
The 2nd alpha build for Q.U.A.D. ALPHA 2 will have a few issues. I am releasing this for testing purposes only and I will add more to future ALPHA builds...
The 1st alpha build for Q.U.A.D. ALPHA 1 will have a few issues. I am releasing this for testing purposes only and I will add more to future ALPHA builds...
The 1st alpha build for Q.U.A.D. ALPHA 1 will have a few issues. I am releasing this for testing purposes only and I will add more to future ALPHA builds...
Big updates announced for the game today!
i've played the first demo and it was kind of (I know it was a demo) bad the WASD was all funny. also can't wait for the whole game to come out hope you fix some of these problems for the full relese.
ALPHA 3 will be available later this afternoon. I'm having some issues with the build.
Hey there, guys! If you'd like a playthrough of this game to see what it's like, check out my video! Youtube.com
Paranormal's dev here--Just wanted to say that I love what you've done with the concepts I used in my game. You've taken a super unique spin on it and I'm loving what I've seen so far. If you need any advice, message me. Can't wait to see more! Best wishes, Matt Cohen
Thanks for your feedback, Matt!
having a problem with the linux version of the alpha where wasd is backwards. Basically w is back and s is forwards. There a way to fix that?
Try changing the controls on the launch menu. If the problems persists, try using your arrow keys.
There wasn't a launch menu. The arrows keys did work. Also, I had to change the QUAD_Data folder to Data for the game to work. Kept getting an error saying it couldnt find the data directory.
Are you sure you didn't extract everything in the folders?
pretty sure I extracted everything the way it was in the zip file. Only launched once the Data directory was renamed.
All you have to do is extract the launcher to your desktop and make sure you data folder is also in the desktop so it ends up looking like this:
Speedcap.net
I'll make sure to rename the Q.U.A.D Data Directory for ALPHA 3 so you won't get the error.