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The Age of Cogman - Synopsis The Age of Cogman is a children’s learning title, about the evolution of man. You play as Cogman, a bubbly comedic children’s character trying to come to terms with his evolving tribe. The game is adventure based requiring children to collect items to fashion prehistoric tools (such as spears, hammers, apparel, etc). The tools have everyday uses but also aid Cogman in his endeavours throughout the adventure helping him to fend off rival tribes, animals & prehistoric dinosaurs, this ultimately concludes in Cogman’s destiny to protect his home land & the woman of his dreams. The concept is based on the ideal to educate children while providing them with a high level of entertainment & story immersion.

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DeathTheKnight
DeathTheKnight - - 58 comments

you guys changed yout companys name?

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Stitchshift Creator
Stitchshift - - 13 comments

Apologies for the delay in responses, its been a tough few weeks. All i can tell you at the moment is... Everything is fine, the project is moving forward. Very soon we will have something awsome for you to see. In the mean time, stay cool people.

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DeathTheKnight
DeathTheKnight - - 58 comments

o i just passed by your site and i noticed a new countdown.whats it for?

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Stitchshift Creator
Stitchshift - - 13 comments

It's a surprise :)

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DeathTheKnight
DeathTheKnight - - 58 comments

anyways are you guys writing a book too?

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Stitchshift Creator
Stitchshift - - 13 comments

I did, yes... its my second book. I wrote one for our initial concept Phased States & now I have written one for Cogman... The Diary is 151 pages long, & covers one of our primary characters back stories quite well :)

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DeathTheKnight
DeathTheKnight - - 58 comments

let me guess professor gogglestein?lol

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Stitchshift Creator
Stitchshift - - 13 comments

Yes lol, but thats easilly given away :)

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DeathTheKnight
DeathTheKnight - - 58 comments

o sorry spelt TOAC wrong lol,and cool i wanna see more gameplay and stuff of TAOC this game looks cool

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Stitchshift Creator
Stitchshift - - 13 comments

Spelling wrong lol thats no problem its easilly done. We will post more on here as it becomes available.

Our process is a very slow one... but the quality is astounding, its amazing when we look back and see where we came from. Some of the work we did years ago was sheer terrible. At the time we thought it was good... guess it proves you only get better the harder & longer you slug away at something.

We live, sleep, eat, fly, fall, dream, imagine, assess & re-assess every aspect of games. It's our passion, the thinking behind it always was something i attribute to a close friend who once told me... "Do what makes you happy... if you do what makes you happy, you will be the best at it without even trying to be". Simple advice but it's the best I have ever gotten, I never thought I would be good at anything... but now i am.

I can critically evaluate everything, I know how to tell a story and I know how to put something in my head into a picture taking it so close to reality. Thats part of this job... but to me it isnt a job... its a dream, that i chase not cuz i want the money but because I love everything about it.

A character being an idea on a scrap of paper, to the moment where they say their first words or scratch their head... or walk in a games environment... its such a rush I wont lie to you...

It's a high, that once you have had it... nothing else can suffice.

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DeathTheKnight
DeathTheKnight - - 58 comments

i wanna wish good luck to you guys :)

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