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Tales of a Spymaster is a turn based strategy game taking place within a fictional medieval land. Within these lands there are 8 separate kingdoms vying for control. You take on the role of the kingdom Spymaster for whichever kingdom you have selected. Players will have to separate the truths from the lies about what is going on in the kingdoms. A King/Queen can only act upon what information they have, it is your duty to supply this information each turn.

So what is different about Tales of a Spymaster? Well first of all, the player is not the King/Queen, they are the Spymaster. Their duty is to advise the ruler on what to do, whether it is to attack somewhere, defend, improve relations, etc. If the player and the ruler have a good relationship then the ruler is likely to listen to the player, if the player gives too much bad information, then the ruler may act on their own and ignore the player’s advice. Information is power and it is the player’s job to get this information for the ruler.

To obtain information, players must build up a spy network within the lands and properly use their agents. Brothels, Inns, Taverns are all places where people might obtain information, so you must construct these throughout the kingdom. But getting information is not all the player must do, the player must plant false information in opposing kingdoms to interfere with their development. Players must also involve their agents with their misinformation attempts. For example: Assassinating a member of an opposing kingdom nobility and leave evidence incriminating another kingdom in an attempt to trigger war.

Tales of a Spymaster will also use complex population growth algorithms taking into account age, gender and people away at war. A feudal society would call upon its people with conscription to form their armies. A loss in battle could be far more costly in the long run as it will mean population growth will shrink due to reduced males of appropriate age. Advising your ruler to go to war should be a last resort.

In order to be victorious in a game, a player must lead the royal bloodline of their kingdom to control all the lands. In the end, all the lands will make up a single kingdom and secure that royal family's place in history as one of the great. Can you help your King/Queen to this goal? Only time will tell..

Game features:

Carve out and a large spy network to suit your play style.

Determine the truths and lies of what is going on in the kingdoms.

Plant information for opposing Spymasters to have to deal with.

Use agents to perform sabotage, assassination, theft, smuggling, etc.

Advise the King/Queen to attack, defend, improve relations, invest, etc.

Both Single Player and up to 8 player in multiplayer.

Support for English, French, German, Portuguese Brazilian and Russian.

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Latest posts from @clackclackgames

Update for Tales of a Spymaster going live now! Armies who meet in open battle now leave clickable remains around t… T.co

Jun 4 2019

RT @BoneVoyageGame: Early Access #indiegame picks this week The Undead, Dark Arts and Blackmail. What's your flavour? @BoneVoyageGame:… T.co

May 20 2019

Just checked the @TheGDWC website and Tales of a Spymaster was the winner of the weekly fan favorite vote. Huzzah!… T.co

May 20 2019

Hey All! I am happy to share that Tales of a Spymaster is finally released on Early Access. After a long time in de… T.co

May 17 2019

So I am into the final day before clicking release to Early Access tomorrow, nervy/exciting times :D #gamedevT.co

May 16 2019

So 72 hours now until I click the Early Access Release button for Tales of a Spymaster. Can't help but think of a c… T.co

May 14 2019

Hey All! If you have a few seconds to spare, can you please go vote for Tales of a Spymaster in the weekly @TheGDWCT.co

May 13 2019