Sunday 2.10 | Playable Demo
Platformer Prototype
Finally wrapping things up into a playable demo that you can try out. On my blog
Download
Go on a mission in the mountains to retrieve intel regarding a mafia's operation with your sniper buddy Chip, who is there to guide you.
- Windows
- Optimal with a controller
- Nvidia GTX 1050 Mobile: ~90fps (in editor, more in build)
- 46.9 MB
Disclaimer
I want to make it clear that this is a prototype that I didn't quite get to a level I wanted to, due to me underestimating the time it takes for building a cohesive level. Now that school has picked back up, I don't have time for this project anymore, but I still wanted get something playable from this that people could try out. So after working a couple of weekends on some fixes and small additions, It's finally ready.
Work done in September
- Keyboard & mouse controls
- Dialog history
- Start sequence
- End menu stats
- Timer
- Other minor fixes