Tag "Dev Blog"
Second Dev Blog - Almost Ready for Release!

Second Dev Blog - Almost Ready for Release!

Feature

We are back with a new Dev Blog for Don't Drive Drunk, featuring details regarding the release and some new screenshots and videos!

Soul Shards devblog #1 - Let's talk about Soul Wells

Soul Shards devblog #1 - Let's talk about Soul Wells

Feature

A brief description of some of the basic details of the battlefield: Soul Wells and Totems

New Updates, Characters, Lasers, and Destruction!

New Updates, Characters, Lasers, and Destruction!

News

Added Characters, Asteroid Destruction, and working Lasers!

SplatterBall Arena - Update 1.02

SplatterBall Arena - Update 1.02

News

We've made the game even better with achievements!

Upcoming 1.02 update - Achievements - feedback requested

Upcoming 1.02 update - Achievements - feedback requested

News

Share your thoughts on our upcoming achievements, feedback requested

We Got Rooms! (Ivan)

We Got Rooms! (Ivan)

News

This dev blog is to show what we've been up to this week.

Adding Audio

Adding Audio

News

How did I add audio and music to this game with absolutely no musical talent? Come on over to the dev blog to find out.

Labyrinth CCG + tactical RPG : Week 72 Patch

Labyrinth CCG + tactical RPG : Week 72 Patch

News

This patch mainly addresses bugs and other issues with cards. It should also fix disconnect problems we have seen with Giant Queen. We are still gathering...

New things for last week

New things for last week

News

Things that we have done or have been working on for the past week.

Progress Report - April 3rd, 2017

Progress Report - April 3rd, 2017

News

Here’s a comprehensive list of everything that has be completed for Deep Sixed in the past two weeks, just so you know how hard the team has been working...

Derelict_ Roadmap week 2

Derelict_ Roadmap week 2

News

Hello everyone! 2nd week progress report on derelict coding. It has been a very busy week! Code wise, the doors are now integrated into the path finding...

Dereliction_ Roadmap

Dereliction_ Roadmap

News

Hi I am David Harrison would like to introduce myself i'm the programmer for Dereliction i have join forces with Alex to turn dereliction into a great...

Progress Report - March 4th, 2017

Progress Report - March 4th, 2017

News

The past week has been nothing short of insane, with the team accomplishing new milestones every day in advance of our first reveal – building up a...

About the last six months

About the last six months

News

The experiences we`ve made over the last six months with workin on our own game.

Level Design

Level Design

News

The first of many dev blogs to be created about level design for loot nubs.

Cuit - Blog, Trailer, Steam Greenlight & Website-Updates

Cuit - Blog, Trailer, Steam Greenlight & Website-Updates

News

Reveal trailer, Steam Greenlight, a Dev-Blog and our Web-Page. Or: How to juggle too many balls at once. For 'caffeine' - Without whom, this article would...

December 2016 Failure: NeuroSlicers DevBlog

December 2016 Failure: NeuroSlicers DevBlog

News

The December 2016 Failure: NeuroSlicers DevBlog. A closer look at how the Dream Harvest Team are making an online arena based cyberpunk RTS.

Dev Blog: Creating the notepad mechanic

Dev Blog: Creating the notepad mechanic

News

This month, I implemented a major gameplay mechanic which allows players to record observations and question clients about them.

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