Our universe is volatile. Anything can be happening in places you're not observing. But laws of physics ensure, that whenever you look back, everything will be nice and consistent. In this game, laws of physics are broken. The moment you look away... anything can change. The moment an object leaves your line of sight, it can vanish or change into something else. Will you make sense of this unstable world and use the volatile nature of the environment to your advantage, to solve puzzles and get to the end? Sightline is an environmental action/puzzle game prototype made specifically for Oculus Rift VR jam and 3rd place winner!
Hello again!
Apologies for being quiet for a while. We're working hard on a new SightLine - the actual game - to have something new to show you.
The playable demo is not yet ready, but here's a small peek: Fighting with the SightLine mechanics!
Defeating enemies in the world of SightLine can be really tricky, especially if they actively try to run out of your field of vision so they change into a form that's immune to your current weapon! And this is just the beginning! :)
The IndieGogo is still running, with one fifth funded. Help us fund the rest and pledge if you haven't, share and comment! Without you this project can't happen!
And thank you all for the support so far!
Enter a world where the reality itself is deteriorating. A mysterious infection is spreading through the Solar System, breaking down the laws of physics...
SightLine: The Chair, is a surreal experience designed as a demoing tool. Crafted to throw users into the world of VR, and show off it's full potential...
SightLine is currently being rebuilt from ground up. The prototype was put together very quickly, so it's very messy, which is why I've been working on...
SightLine is currently being rebuilt from ground up. The prototype was put together very quickly, so it's very messy, which is why I've been working on...
SightLine is currently being rebuilt from ground up. The prototype was put together very quickly, so it's very messy, which is why I've been working on...
The original prototype from the Oculus & IndieCade 2013 VR Jam with some bugfixes. Screen version.
The original prototype from the Oculus & IndieCade 2013 VR Jam with some bugfixes. Oculus Rift version.
I like the idea. Quantum Mechanics invading the marco world.
Very nice game! It really creeps the hell out of me, I even think that a ghost or a monster is just waiting for me to look back!
Markiplier brought me here :D
This game looks amazing though, can't wait until the consumer version do oculus comes out
me toooooooo
Very Amazing Game :D My Let´s Play Youtu.be