The prototype is finally out. Woo!
Been a crazy day. I personally stayed up late polishing things, and we worked hard right until the very end, but boy it was worth it! Sharing our game with everyone was fantastic, watching people play and seeing what everyone else had created was amazing. We got a very positive reaction along with some great feedback, and we're all very happy with how it turned out, but not content! The next sprint isn't for another 2 months, but I expect most of us to keep developing the game during that time. I've done some minor balancing and added a few minor things we forgot about, but rather than working on the game or write long descriptions of it, I'd much rather finally release it to the public and then finally get some rest. Hope you enjoy!